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rodzeth Newbie
Joined: 11 Aug 2004 Posts: 5
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Posted: Sat Dec 03, 2005 6:46 am
Speedwalking problems with the Map |
For some reason speedwalking will simply not work properly when i have the map active.
I have two major problems, the first one is that #paus is not doing what it should. It is not updating the map properly which results in the map lagging behind and after a couple of uses of #paus the entire path is messed up and i'm trying to walk into walls. I've managed to fix this by disabling my #ok trigger, changing the walkmode to fast and then using #paus.
The second problem, and this is the main issue, is that the entire path seems to be loaded into the map. Sometimes i want to #paus, or #stop the speedwalk to take a detour and then return to the room to continue the path with #step. When i try that with the map open in fast speedwalk the entire path is executed and when i do it slow speedwalk i'm sometimes not allowed to walk a certain exit or it tries to walk me back to the room where i did #paus. To remedy this i need to start walking a fake path like doing #sl x;#stop. Obviously i won't be able to resume my speedwalk unless i save the path i have left etc which is a lot of extra work i don't want to do.
Like i said, this only happens when i have the mapper activated and everything works fine if i disable it. I've tried every different variant of settings in the mapper config i can think of so i'm hoping someone here can help me solve this problem.
I'm using zmud 7.20b |
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nexela Wizard
Joined: 15 Jan 2002 Posts: 1644 Location: USA
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layman8 Beginner
Joined: 30 Nov 2005 Posts: 12 Location: fwefas
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Posted: Mon Dec 05, 2005 9:11 am |
That article doesn't resolve everything.
Basically I encounter almost the same issue as Rodzeth. Sometimes the mapper becames buggy and just doesn't work as you wished.
For example, sometimes the slow walk will abort. I triggered on the "Slow walking aborted" text and telport to start location, use #te command to manually reset map location, then use #walk command to walk again to destination. Weild things happens: it never triggered on the next step to send an "#OK" command! After that, if I manually cause "Slow walking aborted" trigger to fire again, it will work correctlly!!!
So, is there any command to clear/reset everything in the mapper? I think that would helps.
About the 2nd problem: I think to provide an command/function to switch between map off/follow mode/create mode is absolutly necessary! Sometimes you just don't want the mapper to follow you to make things a mess! |
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_________________ Hi, this is layman |
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Pseudo Wanderer
Joined: 25 Oct 2005 Posts: 99
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Slaem Apprentice
Joined: 20 Sep 2005 Posts: 135
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Posted: Mon Dec 05, 2005 7:49 pm |
layman8 wrote: |
I think to provide an command/function to switch between map off/follow mode/create mode is absolutly necessary! Sometimes you just don't want the mapper to follow you to make things a mess! |
#KEY name {#MENU {Mapper|File|Map Off}}
#KEY name {#MENU {Mapper|File|Follow Mode}}
#KEY name {#MENU {Mapper|File|Map Creation Mode}} |
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MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
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Posted: Mon Dec 05, 2005 9:02 pm |
There's also the %maplocked() function.
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_________________ EDIT: I didn't like my old signature |
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