This is the Zugg Software Documentation Library. The zMUD helpfiles are linked here, and you also have the opportunity to look over FAQs, articles written to help you use the software better.
Online Help Files | |
zMUD
v7.x Online hyperlinked help files for the latest version of zMUD. |
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Printable
Help File for zMUD v7.x A printable file in Rich-Text-Format for the latest version of zMUD. |
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Frequently Asked Questions (FAQs) | |
zMUD
FAQ Frequently asked questions and common problems and solutions for zMUD. |
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Installing/Updating
Microsoft MDAC/JET software Provides procedures and download links for updating the free Microsoft MDAC/JET software on your computer that is needed for all Zugg Software products. |
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Articles | |
Migration Guide, by Zugg Tips for migrating from one version of zMUD to another. Has good tips for fixing corrupted settings files and corrupted map files. Complexity: Novice |
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Playing Simutronic
games using zMUD, by Zugg Describes how to play Simutronic games such as Gemstone III and DragonRealms using zMUD. Complexity: Novice |
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Advanced zMUD Triggers, by Zugg Describes new advanced trigger features available in version 6.20 and higher. Complexity: Advanced |
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Overview of zMUD Variables, by Zugg Describes new advanced variable features available in version 6.20 and higher. Complexity: Intermediate |
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Timers,
Alarms, and the WAIT Command, by Zugg A complete discussion of how to use timers and delays in zMUD. Includes the tick timer, alarms, and the notorious WAIT command. Complexity: Intermediate |
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Customizing
the Simple Trigger Wizard, by Zugg A description of how to create templates for the Simple Trigger Wizard in zMUD 6.65 and higher. Complexity: Advanced |
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Understanding
Speedwalking in Detail, by Zugg A detailed description of how speedwalking works with and without the mapper. Includes discussion of different speedwalk modes and how to script the mapper to handle complex cases. Written for zMUD version 7.04 and higher. Complexity: Intermediate |
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COM
Programming in zMUD, by Zugg A discussion of accessing and calling COM objects from within zMUD scripts. Complexity: Intermediate |
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ADO Programming in zMUD, by Zugg A discussion of accessing databases using ADO from within zMUD scripts. Complexity: Intermediate |
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zMUD
COM Plugins, by Zugg Describes writing COM plugins for zMUD. Includes an example of a zMUD plugin written using Visual Basic. Complexity: Intermediate |
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zMUD
COM Server, by Zugg Documentation of the zMUD COM Server interface. Examples show in Delphi and Visual Basic. A reference for all COM interfaces published by zMUD. Complexity: Intermediate |
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zMUD
COM Using zMUD, by Zugg A discussion of how to control zMUD using the zMUD COM interface from within a zMUD script. Complexity: Intermediate |
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zMUD Book Chapter - zMUD Features, by Zugg A chapter from the never published zMUD book that describes how to use basic zMUD features (pertains to v4.62) Complexity: Novice |
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zMUD Book Chapter - Triggers and Buttons, by Zugg A chapter from the never published zMUD book that describes how to use triggers and buttons (pertains to v4.62) Complexity: Novice |
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zMUD Book Chapter - Speedwalking, by Zugg A chapter from the never published zMUD book that describes speedwalking and slow walking (pertains to v4.62) Complexity: Novice |
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zMUD Book Chapter - Advanced Editing, by Zugg A chapter from the never published zMUD book that describes how to use the builtin zMUD editor (pertains to v4.62) Complexity: Novice |
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zMUD Book Chapter - Programming, by Zugg A chapter from the never published zMUD book that describes the zMUD scripting language (pertains to v4.62) Complexity: Novice |
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zMUD Programming, by Zugg A more technical discussion of the zMUD programming language. Complexity: Intermediate |
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Using zMUD instead of telnet.exe, by Darker This brief set of instructions will show you how to make Windows95 (and Internet Explorer) use zMUD, instead of telnet.exe to open mud links Complexity: Novice |
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Protocol Specifications | |
zChat
Protocol, by Zugg A peer-to-peer instant messaging protocol that supports encryption. |
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MUD Sound
Protocol (MSP), by Zugg A protocol for allowing the MUD server to trigger sounds played by the MUD client. |
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MUD
eXtension Protocol (MXP), by Zugg A protocol to provide rich-content display by the MUD server. Based upon HTML and XML. |
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MUD Client
Compression Protocol (MCCP) A protocol for compressing the data sent between the MUD client and server. |
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MUD
Client Protocol (MCP) implementation in zMUD, by Zugg Describes the MCP packages implemented in zMUD. |
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Pueblo
emulation implementation in zMUD, by Zugg Describes the use of zMUD on Pueblo-enhanced MUDs. |