Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » CMUD General Discussion
Myrkul
Wanderer


Joined: 21 Aug 2008
Posts: 85

PostPosted: Tue Mar 15, 2011 5:16 am   

[edit][/edit]
 
[edit][/edit]


Last edited by Myrkul on Thu Apr 14, 2011 10:57 pm; edited 2 times in total
Reply with quote
Rahab
Wizard


Joined: 22 Mar 2007
Posts: 2320

PostPosted: Tue Mar 15, 2011 12:29 pm   
 
First suggestion: use %params instead of %0. I believe %0 is an old Zmud convention which is now denigrated.
Reply with quote
Myrkul
Wanderer


Joined: 21 Aug 2008
Posts: 85

PostPosted: Tue Mar 15, 2011 12:35 pm   
 
[edit][/edit]


Last edited by Myrkul on Thu Apr 14, 2011 10:57 pm; edited 1 time in total
Reply with quote
Rahab
Wizard


Joined: 22 Mar 2007
Posts: 2320

PostPosted: Tue Mar 15, 2011 12:45 pm   
 
It isn't a bug if you aren't supposed to be using %0. [edit] I believe the only reason it hasn't been removed is so that _old_ code will still work. New code should not use it.
Reply with quote
Myrkul
Wanderer


Joined: 21 Aug 2008
Posts: 85

PostPosted: Tue Mar 15, 2011 1:31 pm   
 
[edit][/edit]


Last edited by Myrkul on Thu Apr 14, 2011 10:57 pm; edited 1 time in total
Reply with quote
Rahab
Wizard


Joined: 22 Mar 2007
Posts: 2320

PostPosted: Tue Mar 15, 2011 3:24 pm   
 
I sincerely apologize if you feel that I have been hostile to you. That is not my intention, and I must admit that I am confused how my responses in this thread could be considered hostile. However, I will try to be more careful about how I say things. Please accept my apology.

As far as I know, there is no reference to %0 anywhere in the Cmud documentation, and never has been. If you find any references to it, please point them out so that they can be marked for correction.
Reply with quote
Myrkul
Wanderer


Joined: 21 Aug 2008
Posts: 85

PostPosted: Tue Mar 15, 2011 3:33 pm   
 
[edit][/edit]


Last edited by Myrkul on Thu Apr 14, 2011 10:56 pm; edited 1 time in total
Reply with quote
Rahab
Wizard


Joined: 22 Mar 2007
Posts: 2320

PostPosted: Tue Mar 15, 2011 3:58 pm   
 
No, it doesn't seem to be listed in Changes for Zmud Users either. Actually, I don't think %0 was ever a documented feature even in Zmud. It's one of those quirky things that people made use of even though it wasn't documented or necessarily supported. It might indeed be useful to mention it in Changes for Zmud Users, though, since a number of people did use it.
Reply with quote
Taz
GURU


Joined: 28 Sep 2000
Posts: 1395
Location: United Kingdom

PostPosted: Tue Mar 15, 2011 4:43 pm   
 
%0 didn't used to exist until MXP was put in, it was specifically for use with MXP but then people found other uses for it and it was abused.

I've noticed that it isn't in the Changes for zMUD users and I could add it but I think I should leave it to the big man to decide.
_________________
Taz :)
Reply with quote
Myrkul
Wanderer


Joined: 21 Aug 2008
Posts: 85

PostPosted: Tue Mar 15, 2011 4:46 pm   
 
[edit][/edit]


Last edited by Myrkul on Thu Apr 14, 2011 10:56 pm; edited 1 time in total
Reply with quote
Ithilion
Wanderer


Joined: 02 Sep 2005
Posts: 85

PostPosted: Tue Mar 15, 2011 9:34 pm   
 
I would second myrkul's recommendation it be documented as deprecated, I personally stopped using it once I switched over to cMUD because of %params, etc
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » CMUD General Discussion All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net