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rtatum Novice
Joined: 19 Sep 2004 Posts: 45 Location: Houston
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Posted: Tue Sep 13, 2005 3:14 am
Database variable math possible? |
Is it possible to increment the value of a key in a database variable somehow?
Basically I'm trying to keep a list of fish cought, and how many...
So I get a message like "You reel - a pike - out of the water" and I want to have it increment the value of a key in a database, or some other such thing... |
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Private Adept
Joined: 10 Jan 2002 Posts: 264 Location: USA
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Posted: Tue Sep 13, 2005 4:47 am |
yup...
Code: |
#TRIGGER {You reel - &Key_name - out of the water} {
#LOOPDB @Fish_Database {#IF (@Key_Name = %key} {current_amount = %val;exists = 1}
#IF (@exists = 1) {#MATH current_amount @current_amount+1;exists = 0} {current_amount = 1}
#ADDKEY Fish_Database @Key_Name @current_amount}
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This will add one to an existing record, or create a new record with a value of 1, or some other such thing :P |
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rtatum Novice
Joined: 19 Sep 2004 Posts: 45 Location: Houston
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Posted: Tue Sep 13, 2005 5:24 am |
Hate to ask so many questions, but is there a way then to take the database variable, and have it output it to the mud in a say command in this format:
say Fishkey1: Value Fishkey2: Value Fishkey3: Value and so forth so it'll look like
Joe says: A pike: 4 A trout: 10 A minnow: 30 |
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nexela Wizard
Joined: 15 Jan 2002 Posts: 1644 Location: USA
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Posted: Tue Sep 13, 2005 5:45 am |
Ok There is an easier way to do the first part but too late to test it.
For the second part
#HELP %expanddb |
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rtatum Novice
Joined: 19 Sep 2004 Posts: 45 Location: Houston
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Posted: Tue Sep 13, 2005 6:44 am |
Got it working, and for future reference, what would the easier way have been?
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Private Adept
Joined: 10 Jan 2002 Posts: 264 Location: USA
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Posted: Tue Sep 13, 2005 10:15 am |
prolly without the second #IF??
Code: |
#TRIGGER {You reel - &Key_name - out of the water} {
#LOOPDB @Fish_Database {#IF (@Key_Name = %key} {#MATH current_amount %val+1} {current_amount = 1}
#ADDKEY Fish_Database @Key_Name @current_amount}
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i wrote it in a hurry :P sue me :) |
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nexela Wizard
Joined: 15 Jan 2002 Posts: 1644 Location: USA
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Posted: Tue Sep 13, 2005 10:27 pm |
*Untested* should work with multiple word fish, and doesnt have the overhead that looping statements do.
#TRIGGER {You reel - (*) - out of the water} {
#ADDKEY Fish {%1} {%eval(@{fish.%1}+1)}
} |
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