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Borbarad
Newbie


Joined: 10 Feb 2005
Posts: 9

PostPosted: Thu Feb 10, 2005 4:16 pm   

Mapper Named Exits
 
The AutoMapper works for the normal exits like north, south etc. , but the mud i play uses often named exits

Inside Cottage
Upon entering this cottage, there is a small hallway going off to the
south. There is a tall coat rack on the right side of the door. There are
three doors in this small part of the hallway, to the east and west, and
one leading out of the cottage to the north. To continue down the hallway
go south.
[ Exits: south, lane, Kitchen, Library ]

<then i type library>

Library
There are shelves all around this library, piled as high as the
ceiling with books. This small library is used as a study for the
mistress's pupils, they can study the books in this quiet room. There are
a couple of desks beside the door. They are small and made of oak, making
them very sturdy. To return to the rest of the cottage, go into the
hallway.
[ Exits: Hallway ]

What can i do that the automapper works? There are to many named exits
to do it manually :-(
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nexela
Wizard


Joined: 15 Jan 2002
Posts: 1644
Location: USA

PostPosted: Thu Feb 10, 2005 7:11 pm   
 
give the direction a name :p

in the room with the library exit type
>library>e

and a room to the east will be created and you will be moved into the library now in the library type
>hallway>w
and you will be moved back to the hallway

now anytime you are in the hallway you can type e(ast) and it will be replaced with library
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