Rowene Beginner
Joined: 11 Jan 2002 Posts: 27 Location: United Kingdom
|
Posted: Mon Apr 22, 2002 3:13 pm
A problem with doors... |
I've been having a problem with doors for quite a while when mapping new zones, but although annoying, it could be simply overcome by switching to follow mode when moving back through a door. To explain, the automapper would quite happily generate doors for me as I went about a new zone, the problem was, when I went back through the door, the mapper would create a new room on top of the old, with a name taken from previous commands - such as 'you look at the statue', 'you kill the rat' etc, as I said before just switching to follow mode when going back through the door would solve this.
Now in the beta realease the mapper has stopped sending the command to open some doors automatically. I should point out that this occurs in some zones that were mapped well before the previous problem was noted.
Any suggestions on how to solve the above would be more than welcome. I have tried re-configuring the mapper, this doesn't seem to work, and monsters now tend to confuse it as well . If the mapper database is corrupt (I don't think it is) suggestions on how to recover it would also be appreciatted. |
|