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Thandril Adept
Joined: 03 Dec 2000 Posts: 260
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Posted: Sat Jun 15, 2002 6:42 pm
Trigger that works in multiple windows |
Something that has been bothering me for a while has bubbled back up to the surface. I have a window where I capture all the names of people who log in/out of Dragon's Gate. I also have a enemy/friends triggers set up on my main windows. When someone is captured to the log in/out window their names are never highlighted. Is there a way I can make both (all?) windows for a session share a set of triggers easily?
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LightBulb MASTER
Joined: 28 Nov 2000 Posts: 4817 Location: USA
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Posted: Sat Jun 15, 2002 7:27 pm |
Each window has its own settings. There's no way to share them, but you can make identical ones in each window. Copy the triggers you want to share from the main window, switch to the login/out window, and paste them there.
LightBulb
Senior Member |
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TonDiening GURU
Joined: 26 Jul 2001 Posts: 1958 Location: Canada
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Posted: Mon Jun 17, 2002 5:00 pm |
Check the order of the triggers.
Change it so:
The
Color trigger
is before the
Capture to window trigger
Should cause it to be highlighted in the log in/out window now.
Ton Diening
Providing untested answers that tend to be
more complicated than others. |
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Apollyon Wanderer
Joined: 02 Oct 2001 Posts: 76 Location: USA
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Posted: Wed Jun 19, 2002 6:45 pm |
on the character that see all of the login's just
#echo (entered) has entered is he friend or enemy?
since you will be on the main window you will see this echo, then set you triggers to see if they are enemy/friends off of that particular echo, since there is an unlikely chace there is a line in the game like that.
hopefully that should work |
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Apollyon Wanderer
Joined: 02 Oct 2001 Posts: 76 Location: USA
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Posted: Wed Jun 19, 2002 7:31 pm |
How about this also
on the secondary character when a character enters do this
:MainCharName:check CharThatEntered
where check is an alias, on the main character, that #echo weather the person IsEnemy or IsFriend
Apollyon |
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