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Tievel Newbie
Joined: 16 Oct 2005 Posts: 7
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Posted: Sun Oct 16, 2005 10:58 pm
Random Trigger Failure |
I have been having trouble with random trigger patterns failing to fire since upgrading to Zmud 7.20A. I thought it to be just a fluke with the upgrade, but the problem has been persisting despite my best efforts. I upgraded to 7.21, but the problem continued. I tried to reload the settings, I disabled large sections ofmy system at a time to see if the problem lay therein, and looked around the forums/FAQs without success.
Examples of pattern lines that, though they fire 9 times out of 10, will simply fail at random times:
"You have recovered balance on all limbs."
"You may drink another health or mana elixir."
"You may eat another bit of irid moss."
And room names such as:
"Stiff Turn."
"At the Gates of Cyrene."
etc.
This is making combat, autowalking, and just generally, life, a big pain in the butt, so any advice or suggestions at all would be greatly appreciated. |
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MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
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Posted: Mon Oct 17, 2005 12:09 am |
There's really only three times that a trigger will fail:
1)the trigger wasn't written correctly (ie, wrong type, wrong options, etc)
2)settings corruption or syntax errors (not necessarily in the problematic trigger)
3)extreme rates of scroll (if there's a lot of scroll with a lot of triggers firing all at once, ZMud sometimes can't process a line fast enough to apply any changes to it, even with the superfast lightning speed of recent ZMud versions.) |
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