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harley Apprentice
Joined: 05 Apr 2008 Posts: 121
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Posted: Thu Sep 23, 2010 4:18 am
[3.28 - 3.29b] Upgrade / Swalk problems |
cant find the 3.29 upgrade.. check for new version in cmud still shows 3.28
mapper in safe mode
(follow)
ru e2s2ne7w3s3n4dws4e
Why is my alias sending this speedwalk.. notice ssnn sssnnn
btw, this sw takes me into walls and such.. Its something to do with mapper.. just no idea what I possibly changed...
for those of you who are fimiliar with aardwolf.
east takes me to recall.. the sw is supposed to take me to faerie tales 2
EDIT:
I'm still having issues similiar to this. Can I send this to someone to see if they can re-create it? possibly tell me where my problems are.. i'll even send my swalk alias's and such.. i'm stuck.. |
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Last edited by harley on Tue Sep 28, 2010 12:56 am; edited 3 times in total |
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harley Apprentice
Joined: 05 Apr 2008 Posts: 121
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Posted: Thu Sep 23, 2010 4:23 am Re: [3.28] Upgrade / Swalk problems |
oops.
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Zugg MASTER
Joined: 25 Sep 2000 Posts: 23379 Location: Colorado, USA
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Posted: Thu Sep 23, 2010 4:22 pm |
Don't use "Check for new version". New Beta versions are released directly to the Downloads area on the web site several days before they are available via the "Check for new version" server.
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harley Apprentice
Joined: 05 Apr 2008 Posts: 121
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Posted: Fri Sep 24, 2010 2:20 am |
ok, thanks for the info.
I just upgraded to 3.29a
Still having the same problem btw.
I can send screenshots if that will help or any debugging information that I can. |
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harley Apprentice
Joined: 05 Apr 2008 Posts: 121
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Posted: Fri Sep 24, 2010 2:30 am |
don't ask me why.. but deleting a zone 60 steps away fixed this issue.. odd..
( I mapped it wrongly) |
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harley Apprentice
Joined: 05 Apr 2008 Posts: 121
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Posted: Tue Sep 28, 2010 12:59 am |
Replying to bring this to the top.
see initial post where I edited.. perhaps should have dropped it down here. |
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harley Apprentice
Joined: 05 Apr 2008 Posts: 121
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Posted: Thu Oct 07, 2010 8:32 pm |
Every time I add an exit to another area it screws my maps up..
here is a link to my map db
::EDIT:: Link removed.
Any help would be appreciated.
Code: |
<alias name="rrun" id="60">
<value>#exec %replace( %replace( %replace( %replace( %replace( %walk( $RoomKey), ".", "ru "), "(", ";"), ")", ";ru "), "ru ;", ""), "maze;", "maze ")
#raiseevent startSpeedwalk {%roomkey()}
#te $RoomKey
#raiseevent endSpeedwalk {%roomkey()}</value>
<arglist>RoomKey</arglist>
<notes>Execute A Speedwalk To A Room Based On A Mapper RoomKey</notes>
</alias>
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Last edited by harley on Sat Oct 09, 2010 1:34 am; edited 1 time in total |
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MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
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Posted: Thu Oct 07, 2010 10:57 pm |
What do you mean by "it screws up my map"? Provide details. You may also want to run your map through the MapConvert utility.
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_________________ EDIT: I didn't like my old signature |
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harley Apprentice
Joined: 05 Apr 2008 Posts: 121
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Posted: Sat Oct 09, 2010 1:34 am |
Ok, I add a new area. In aardwolf, clans can have public halls, these public halls can have exits that shorten sw's to other areas.
One of these clans is called Touchstone.
I add the exits to the zone called Touchstone, and upon doing so, I can no longer swalk to 1/2 of the areas in the game that were working before..
the sw to touchstone, which should be ran before any sw to touchstone is
.. Upon new examination.. I figured out where I went wrong..
There was a 1way exit to recall.. that I was dumb and left as 2way.. I think this is my problem all along.. Apologies! |
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