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Jazzer Newbie
Joined: 17 Jun 2005 Posts: 3
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Posted: Fri Jun 17, 2005 4:37 pm
Automapper question |
I'm new to muding and ZMud, so bear with me. I'm starting on Legends of Karinth and trying to use the automapper in the first town. It seems to work until I accidentally try to go in a direction that isn't available to me.
The mud replies...
You try to go south, but realize there's no exit there.
...but automapper still maps the room and creates a new room to the south (in this case).
Can anyone help a newbie work out how to put automapper straight?
Many thanks in advance. |
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demoneyoungblood Apprentice
Joined: 16 Dec 2002 Posts: 114 Location: USA
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Posted: Fri Jun 17, 2005 4:44 pm |
Code: |
#trigger {You try to go (%w), but realize there's no exit there.} {#NODIR}
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_________________ -Demone YoungBlood |
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Jazzer Newbie
Joined: 17 Jun 2005 Posts: 3
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Posted: Fri Jun 17, 2005 8:28 pm |
Thanks for that. I've looked in the configuration settings and I can't see where to put that code. Am I looking in the right place?
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Jazzer Newbie
Joined: 17 Jun 2005 Posts: 3
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Posted: Fri Jun 17, 2005 8:39 pm |
Got it I think. Map script, yeah?
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nexela Wizard
Joined: 15 Jan 2002 Posts: 1644 Location: USA
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Posted: Sat Jun 18, 2005 3:55 am |
Scripts written out like that are ment to be pasted into the command line (where you type mud commands) and then hit enter to create it.
But if its for the mapper then you can safely paste it into the map script field, and the trigger will only be active when the mapper is open (if its in the mapper all script settings) |
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