Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » zMUD General Discussion
albioncutter
Newbie


Joined: 28 Nov 2004
Posts: 1

PostPosted: Sun Nov 28, 2004 6:20 am   

Yet another Reroll Script
 
Ok i am not able to understand this scripting language..
Here is the basic info on my reroll needs

the out put is this
str int wis dex con luck practices trains hps
## ## ## ## ## ## ## ## ## Keep These?:
at the end you hit y for yes or n for no
and then it only lists the numbers on the next line
thank you inadvance for all the help
Reply with quote
nexela
Wizard


Joined: 15 Jan 2002
Posts: 1644
Location: USA

PostPosted: Sun Nov 28, 2004 10:08 am   Re: Yet another Reroll Script
 
#TRIGGER "roller" {^(&2) (&2) (&2) (&2) (&2) (&2) (&2) (&2) (&2) Keep These?:} {
#IF (%1>=1) {roll=1} {roll=0}
#IF (%2>=1) {roll=1} {roll=0}
#IF (%3>=1) {roll=1} {roll=0}
#IF (%4>=1) {roll=1} {roll=0}
#IF (%5>=1) {roll=1} {roll=0}
#IF (%6>=1) {roll=1} {roll=0}
#IF (%7>=1) {roll=1} {roll=0}
#IF (%8>=1) {roll=1} {roll=0}
#IF (%9>=1) {roll=1} {roll=0}
#IF (@roll=1) {#BEEP} {no}
} "" {prompt|nocr}

Change the 1 to whatever you want it to be = to or greater then but don't mess with the last one
_________________
Zmud Support Library
Zmud Knowledge Base
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » zMUD General Discussion All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net