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Rindan
Newbie


Joined: 02 Nov 2006
Posts: 1

PostPosted: Thu Nov 02, 2006 7:46 am   

Screen Clearing
 
Whenever I disconnect from a certain MUD (ArmageddonMUD, if you are curious), zMUD clears the screen. My question is simple; is there a way I can prevent zMUD from clearing the screen when I disconnect? Thanks.
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Taz
GURU


Joined: 28 Sep 2000
Posts: 1395
Location: United Kingdom

PostPosted: Thu Nov 02, 2006 4:13 pm   
 
I don't think there is an option and it doesn't happen when I disconnect so I'm assuming that it only happens on a successful self started quit rather than a network drop and that it's something your mud is sending.
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Tech
GURU


Joined: 18 Oct 2000
Posts: 2733
Location: Atlanta, USA

PostPosted: Thu Nov 02, 2006 5:08 pm   
 
If your interested in seeing the last bit of text you have you should look into logging your sessions. A good place to start is here. You can find out more about pro grammatically controlling your logging here.
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Taz
GURU


Joined: 28 Sep 2000
Posts: 1395
Location: United Kingdom

PostPosted: Fri Nov 03, 2006 8:59 am   
 
I applied for a character under the account I created and was told that although I have an obvious talent for writing my application was rejected due to silliness, not my fault that my chosen name is Taz and it doesn't fit in with the MUD theme. So although I was going to test what was happening I can't unless of course I take some time to use my talent to write a fitting application, Tasslehoff Burfoot maybe?
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Vitae
Enchanter


Joined: 17 Jun 2005
Posts: 673
Location: New York

PostPosted: Fri Nov 03, 2006 2:59 pm   
 
Along those same lines, some muds that i've gone to to take a look at at times will force the cursor to the top and start writing there from scratch.
Like, I create a character and after it's done, the screen does a refresh and acts like it's just started up.
But the problem is that the screen ISN'T refreshed and I get the old text along with the new.
as a quick dirty example:
222222222222222222222211111111111
222222211111
22222222222222211111111111111
2222222222222222222222222222222211111111
where 2 is the NEW "refreshed" text and 1 is the text that was already on my screen from char creation.

Is there a way to force an actuall clear screen when the MUD sends it? or to have zmud ignore it and just continue with the text where is should be?
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MattLofton
GURU


Joined: 23 Dec 2000
Posts: 4834
Location: USA

PostPosted: Fri Nov 03, 2006 11:39 pm   
 
Rinden, I'm not familiar with ArmageddonMUD, but does it use VT100 or something similar or is it a Pueblo/MXP thing? If it's the former, I'm not sure you can do anything to stop it short of turning off the emulation. That's likely to cause other issues, though, since clearing the screen on a quit isn't usually the only thing a control-code emulator does. If it's Pueblo or MXP, you can probably intercept the definition and set it to not clear the screen.

Vitae, similar solution. As long as you have something to match, using #CLR will force a clear screen.
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Vitae
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Joined: 17 Jun 2005
Posts: 673
Location: New York

PostPosted: Fri Nov 03, 2006 11:47 pm   
 
since it's just character creation that i see it happen after, kinda hard to match on something ;-)
was hoping for a zmud setting for "no mud-side clearing"
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