Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » zMUD General Discussion
zema
Wanderer


Joined: 22 Jun 2005
Posts: 79

PostPosted: Tue May 23, 2006 10:23 pm   

alias set question
 
ok i would like to set a bunch of aliases for a mud i play, it's a very active mud as in you have to be able to react fast to situations dodging, blocking ect well i would like to be able to change aliases sets in mid combat without worry of any lag or slow down when i switch sets i was thinking maby a right click menu...but i gotta be able to turn off all my other sets so i only have one at a time so i dont hit a confliction.
_________________
There are 3 things i hate kids, animals, and women with attitudes..
Reply with quote
Iceclaw
Apprentice


Joined: 11 Sep 2005
Posts: 124

PostPosted: Wed May 24, 2006 3:19 am   
 
put them all in their own classes, and then use aliases to set which class you're in.
Reply with quote
zema
Wanderer


Joined: 22 Jun 2005
Posts: 79

PostPosted: Thu May 25, 2006 1:24 am   
 
actually i got an idea how i wanna do my aliases i set my classes then i decided i wanted to do it with button presses so i made 2 buttons for the different alias sets but i cant rember how to code the IF statement right like if class j = 1 then class b = 0 i read the helpfile but i still cant rember how to make the statement work.
_________________
There are 3 things i hate kids, animals, and women with attitudes..
Reply with quote
zema
Wanderer


Joined: 22 Jun 2005
Posts: 79

PostPosted: Thu May 25, 2006 1:38 am   
 
actually i got it to work just did #t- then the class name so i can switch easily.
_________________
There are 3 things i hate kids, animals, and women with attitudes..
Reply with quote
zema
Wanderer


Joined: 22 Jun 2005
Posts: 79

PostPosted: Thu May 25, 2006 2:46 am   
 
ok i wanted to do a slight adjustment i have buttons one for every letter in the alphabet to change my alias set to the approperate letter. This is my code.

#CLASS a 1
#t- b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z,

I thought in doing it this way it would shut off all other buttons if i click the buttons they turn on, but dont turn off..help please?
_________________
There are 3 things i hate kids, animals, and women with attitudes..
Reply with quote
Taz
GURU


Joined: 28 Sep 2000
Posts: 1395
Location: United Kingdom

PostPosted: Thu May 25, 2006 10:14 am   
 
I'm fairly certain they need to be seperate commands.

#t- b
#t- c
etc...
_________________
Taz :)
Reply with quote
Iceclaw
Apprentice


Joined: 11 Sep 2005
Posts: 124

PostPosted: Thu May 25, 2006 9:31 pm   
 
yup, they do.
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » zMUD General Discussion All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net