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BlackSmith
Apprentice


Joined: 08 Dec 2002
Posts: 152

PostPosted: Thu Feb 16, 2006 1:39 pm   

Mapper and two different descriptions of a room
 
Debending what verbosity i use in mud i get either this
Code:

FFFFFFFFF  You are walking in a forest. The trees around you are tall, and huge
FFFFFFFFF  in diameter. Some may even be hollow inside. They provide good
FFFF*FFFF  hiding places, maybe you should look around for hidden animals and
FFFFFFFFF  treasures. A crag of stone is embedded in the ground.
FFFFFFFFF  Obvious exits are: nw, n, ne, w, e, sw, s and se.
or this
Code:
The Forest (nw,n,ne,w,e,sw,s,se).
as a input when i enter a room.

Are im correct that the mapper can only handle one description per room, thus i cant use the brief verbosity at all wihout geting my mapper totaly lost?
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mr_kent
Enchanter


Joined: 10 Oct 2000
Posts: 698

PostPosted: Thu Feb 16, 2006 3:53 pm   
 
You can create two configurations, one for each mode. Verbose has no roomname, brief only has roomname with exits on same line.

Then you can make an alias that switches the config file for the mapper, and also issues the command to the mud to change modes.

Many years ago, there was a script for loading room descriptions by overriding the #LOOK command using #TAGs while mapping in brief mode. Unfortunately, I don't have the script anymore, and it probably wouldn't work with the current automapper, anyway. I hope this helps.
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