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Delphi03 Novice
Joined: 20 Aug 2004 Posts: 37 Location: Illinois
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Posted: Tue Jan 31, 2006 9:57 pm
#ALARM Help |
Hello.
This might have already been asked, but I couldn't find it anywhere on a quick search through the forums.
I'm wondering if there is anyway to set an Alarm type trigger that will go off faster than once every second. I would like to make an alarm that sends a string to the mud every 1/2 second or so. Is this possible?
Thanks in advance |
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icedsun Novice
Joined: 20 Jan 2006 Posts: 45 Location: Minnesota
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Posted: Tue Jan 31, 2006 10:28 pm |
Dare I ask?!? Why?
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_________________ "Build a man a fire and he's warm for a night. Light a man on fire and he's warm for the rest of his life." --My Mom |
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Delphi03 Novice
Joined: 20 Aug 2004 Posts: 37 Location: Illinois
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Posted: Tue Jan 31, 2006 10:36 pm |
I'd like to be able to repeatedly enter a single command to lure creatures into a room as well as attack them when they enter. While this *can* be done using an alarm that triggers every second, it makes the luring stage (when monsters aren't entering) very slow.
If I were able to send the command every 1/2 second or so, I would be sending it slow enough to not hit to mud's built-in spam filter as well as maximize the speed at which I was hunting.
Granted, the idea is well and good, unless zmud can't do this.
I'm using the latest version of the client, registered and all that jazz. |
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icedsun Novice
Joined: 20 Jan 2006 Posts: 45 Location: Minnesota
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Posted: Tue Jan 31, 2006 10:44 pm |
#ALARM "Silly" -0:00:00.50 {#SHOW Whoo hoo look at me scroll.}
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_________________ "Build a man a fire and he's warm for a night. Light a man on fire and he's warm for the rest of his life." --My Mom |
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Delphi03 Novice
Joined: 20 Aug 2004 Posts: 37 Location: Illinois
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Posted: Wed Feb 01, 2006 1:24 am |
Sorry, no. That does not work. I tried testing that exactly. When 'enabled' it did nothing. I disabled/enabled. Nothing.
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icedsun Novice
Joined: 20 Jan 2006 Posts: 45 Location: Minnesota
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Posted: Wed Feb 01, 2006 3:42 am |
I used it and it works perfect.... Try typing it directly at the zmud command line. I even tested it at .10 and it goes by at tenths of a second.
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_________________ "Build a man a fire and he's warm for a night. Light a man on fire and he's warm for the rest of his life." --My Mom |
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Delphi03 Novice
Joined: 20 Aug 2004 Posts: 37 Location: Illinois
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Posted: Wed Feb 01, 2006 5:02 am |
I guess I needed to be 'connected'. It does indeed work then. I don't suppose there is a way to make this work while not connected?
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icedsun Novice
Joined: 20 Jan 2006 Posts: 45 Location: Minnesota
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Posted: Wed Feb 01, 2006 5:04 am |
Someone else will probably have to answer that because I really am not sure. I know that since it's with the minus sign (-) that means it is using the Connect Time to fire the alarm. ie: probably why you have to be connected in order for it to work. I'm not sure if there's any way to do it... Somebody who's smart should answer!!!!
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_________________ "Build a man a fire and he's warm for a night. Light a man on fire and he's warm for the rest of his life." --My Mom |
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NowhereMan Beginner
Joined: 09 Dec 2004 Posts: 10
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Posted: Wed Feb 01, 2006 7:56 pm |
not sure why you would need this when you're not connected, but here's one way:
you can use a temporary alarm that will execute your command, then create another temporary alarm with same command.
e.g.
#ALIAS alarm {%-1;#ALARM +0.1 {alarm %-1}}
now if i type
alarm #SHO %time(m:s.z)
i see something like:
2:10.132
2:10.232
2:10.332
2:10.432
2:10.532
2:10.632
2:10.733
2:10.833
... |
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