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Turtlemell
Beginner


Joined: 31 Mar 2005
Posts: 12

PostPosted: Fri Apr 01, 2005 3:35 am   

Mapping
 
Me again,

Posting because I am experiencing mapping trouble in Lusternia (iron realms). This is my first attempt ever at using the mapper. I did the auto-config, it seemed to work.. after some frustration I had my first tiny map (about 6 rooms) I left for awhile, restarted and loaded that map.. and I cant seem to be able to get it to make even 1 new room for me. I admit, I dont understnd this well despite having read the article and the helps. I mean.. in some posts I read, it sounds like this thing is supposed to walk around for you... That's not even something I am totally interested in, I would just like it to make the new room when I walk, but it seems dead.. yes it is in mapping mode

I guess a little help on how to get started please
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Turtlemell
Beginner


Joined: 31 Mar 2005
Posts: 12

PostPosted: Fri Apr 01, 2005 3:46 am   
 
I'm sorry, I thought of something that might guve someone more of a hint to what's wrong. When I did have it working briefy, it would take other things from the game and use them for a room name.. for example.. i'd have a room named. Joe leaves to the west. On top of that, when I moved and it did make a new room, it was -very- slow like a minute after the move, is this normal? I'm thinking maybe some sort of timing is off?


It did seem to be getting the exits correct.

since I'm here again.. I might as well add what a room looks like for you...

Snow brushed and silver misted woods.
Snowflakes float down around you, colouring the world white. Thin argent mists
waft over frosted grass and partially translucent, snow dusted trees, giving
individual falling snowflakes faint silver trails as they drift from the star
studded sky. The mist seems to catch the starlight, giving the trees soft halos
and reinforcing the visual fact that the forest is not entirely grounded in
this reality. Around the exposed roots of the ephemeral woods, a few elegant,
colourful flowers and blades of grass peek up above the snow. The silvery
leaves of a faebush gently billows in the wind. Reaching up as high as the eye
can see looms the awesome presence of a living totem.
You see exits leading east, southeast, west, and northwest.
3260h, 4700m, 4220e, 10p, 22400w x-

theres is an everyline trigger, that i edited out .. it looks like this, but the plant nale changes etc...

Snow brushed and silver misted woods.
Snowflakes float down around you, colouring the world white. Thin argent mists
waft over frosted grass and partially translucent, snow dusted trees, giving
individual falling snowflakes faint silver trails as they drift from the star
studded sky. The mist seems to catch the starlight, giving the trees soft halos
and reinforcing the visual fact that the forest is not entirely grounded in
this reality. Around the exposed roots of the ephemeral woods, a few elegant,
colourful flowers and blades of grass peek up above the snow. The silvery
leaves of a faebush gently billows in the wind. Reaching up as high as the eye
can see looms the awesome presence of a living totem.
You see exits leading east, southeast, west, and northwest.
plants
3260h, 4700m, 4220e, 10p, 22400w x-
The following plants are growing in this room:
A stalk of faeleaf (faeleaf) 20 left.
3260h, 4700m, 4220e, 10p, 22400w x-

also, in case it helps. That first sentance in the desc changes according to the weather.

thank you
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asm
Wanderer


Joined: 19 Jul 2004
Posts: 68

PostPosted: Fri Apr 01, 2005 6:03 am   
 
Once I had a problem where it stopped working for a while...But, I eventually tried rerunning the configuration wizard, and it started working again...

Other than that...If you're running a virus scanner, defragmenting, or running XP with 128mb of ram, or doing something else that causes alot of hdd use or thrashing, you might try not doing that while you're mudding. You can also hit ctrl + shift + esc, click on the processes tab, and then click on the CPU column header twice. This will show you if anything is taking all the CPU. Note that if "System Idle Process" is using it all, you don't need to worry about that. If something is, you can try terminating it, setting it to a very low priority (Although the program can change it's own priority to a higher level again), or setting the zmud process to a high priority. I don't recommend realtime level priority unless you have multiple CPUs.

On a slightly less related note, if the room desc changes, zmud will create another, overlapping room, with a slight offset such that you can see it. I don't recall if not capturing the room description rectifies this, but if it's in follow only mode, you will not encounter this problem.

Regards
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Turtlemell
Beginner


Joined: 31 Mar 2005
Posts: 12

PostPosted: Fri Apr 01, 2005 6:42 am   
 
I was sifting through old posts and found this http://forums.zuggsoft.com/phpbb/viewtopic.php?t=17364&highlight=achaea near the bottom someone noted a problem similar to mind, so I went ahead and tried the different promt setting, and it worked I think

(but I'm sure you havent heard the last of my questions)

thank you so much fo r the help
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