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nole
Newbie


Joined: 26 Feb 2004
Posts: 6

PostPosted: Thu Feb 26, 2004 2:56 pm   

Newline!
 
Hey everyone I have "slight" problem, that I hope you can
help me with.

I often gather herbs but on the mud i play the jars often
get cinda messy, example.

exa jar

This is a glass jar for storing herbs.
It is closed.
The herb jar contains two handfuls of small bitter leaves, two handfuls of stalked ovate leaves, two golden flowers, five green leaves, two smelly white rose-tinged bulbs, three handfuls of narrow sharply toothed leaves, a bunch of small hardy blood-red flowers and a small white flower.

Now I would like to sort them to a list

so they look like

This is a glass jar for storing herbs.
It is closed.

The herb jar contains

two handfuls of small bitter leaves,
two handfuls of stalked ovate leaves,
two golden flowers,
five green leaves,
two smelly white rose-tinged bulbs,
three handfuls of narrow sharply toothed leaves,
a bunch of small hardy blood-red flowers
a small white flower.

I tried to add triggers to "leaves," using newline (%cr) but then it does a new line but not at leaves, but under the entire line,

someone that can help me with this one?
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Timas
Novice


Joined: 05 Jan 2003
Posts: 39
Location: Netherlands

PostPosted: Thu Feb 26, 2004 4:24 pm   
 
This is untested but maybe try something like:

#TRIGGER {The herb jar contains (*)} {#VAR herbs %replace(%1, ",",%cr);#GAG;#SHOW @herbs}

I'm assuming this'll work tho :)
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DeReP
Adept


Joined: 14 Jun 2003
Posts: 222
Location: Chile

PostPosted: Thu Feb 26, 2004 4:43 pm   
 
If that doesnt work
Code:

#TRIGG {The herb jar contains &herbs} {
 #VAR herbs %replace( @herbs, ",", "|")
 #GAG
 #SHOW It contains:
 #FORALL @herbs {
 #SHOW %i
 }
}
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nole
Newbie


Joined: 26 Feb 2004
Posts: 6

PostPosted: Fri Feb 27, 2004 9:23 pm   
 
Well both works BUT the problem lies in the fact that my mud uses line wrapping so in some way I must #gag and capture several lines, any ideas?
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