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geniusclown
Magician


Joined: 23 Apr 2003
Posts: 358
Location: USA

PostPosted: Sun Jun 22, 2003 5:15 am   

#FIND error
 
Face it. The mapper isn't perfect, but it is wonderful. I've been using the #WALK command quite a bit recently, but it doesn't always (usually does) follow like it should (using safe mode). When it happens, or if I use my Personal Teleportation Device, I use #FIND to get the mapper tuned to where I am. This is when the error comes in.

On occasion, when I use #FIND, instead of locating the room I'm in on the map, it makes the room that it thinks I'm in match the room I'm in, even though I'm in Follow mode.

Example: I'm in room A in the northern province, and rub my PTD to teleport to room B in the southern province. The mapper obviously doesn't track my movement since I didn't use one of the exits, so I type in #FIND on the command line. The mapper sends the LOOK command to the MUD, sees the room, but instead of saying "aha! It's room B way down there!" and moving my active room to the other zone, it changes the room name and description of Room A to match Room B, and adds the exits of Room B to Room A. Again, I'm not in Creation Mode, but in Follow Mode.

This has happened several times, but more often it works as it should.

As a side note, the mapper records the description of each room twice in a row. Example:
quote:
Dominating the center of this great hall is a granite sculpture of a Human in full plate armor. A small engraving adorns the bottom of the statue. Traders and other ilk flow through an elaborate door near the center of the north wall. A large plaque is inset in the yellow marble walls near an arched opening which leads into a rather prosperous business. A short passage leads deeper into the exchange. Dominating the center of this great hall is a granite sculpture of a Human in full plate armor. A small engraving adorns the bottom of the statue. Traders and other ilk flow through an elaborate door near the center of the north wall. A large plaque is inset in the yellow marble walls near an arched opening which leads into a rather prosperous business. A short passage leads deeper into the exchange.
The room description is in a GSL code, which I have triggered to send the room tag:

#TRIGGER "Room Description" {I} {#VAR temp %gsl( I);#TAG desc @temp} "" {gsl}

In the mapper config settings, I have room description unchecked.
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