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Oracle Apprentice
Joined: 29 May 2002 Posts: 121
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Posted: Mon Jun 24, 2002 4:29 am
Trigger Firing |
Is there a way to get one trigger to delay in the middle of execution to let another trigger fire to get information such as roundtimes?
I am trying to get a trigger to work properly so that it skins my kills but until I get my roundtimes fixed, it always uses the roundtime from the previous action.
Thanks |
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TonDiening GURU
Joined: 26 Jul 2001 Posts: 1958 Location: Canada
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MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
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Posted: Mon Jun 24, 2002 5:24 am |
quote:
Is there a way to get one trigger to delay in the middle of execution to let another trigger fire to get information such as roundtimes?
I am trying to get a trigger to work properly so that it skins my kills but until I get my roundtimes fixed, it always uses the roundtime from the previous action.
Thanks
You can use a state variable and a loop. While the "delayed" trigger isn't actually pausing itself (and so it's still taking up resources), you can slow down execution as needed.
li'l shmoe of Dragon's Gate MUD |
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