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Cuthalion Beginner
Joined: 29 Jun 2003 Posts: 18 Location: USA
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Posted: Sun Jun 29, 2003 8:14 pm
Help with just about everything |
I am about as ignorant at reading or writing scripts as they come, but I know what I would like my zmud to do for my game playing on Genesis...
do you think that a trigger can be made to create a variable, another trigger, and a gauge?
I want a trigger that anytime someone joins me on my team creates an hp variable for them...a trigger for hp, and a gauge for hp
there is some stuff in the index about windows...
inside the window, the gauges for each team member are triggered so that I can always see their health
I would also like to create a vitals window for myself that has a jpeg inside it of my character with current armours and vitals in just numerical value, not gauges, because little window would have my health along with team
then a tile setup with text window on left half of screen, my window on upper right quarter and team window on lower right quarter
finally I would like the features of the menu I get from a button put into a macro so for instance all my banking commands are on menu that I get by pressing say F1 or something like that
I am at least capable of copying so please help me get started and I can copy the script for each case that I need it
THANKS, Cuthalion |
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megamog75 Enchanter
Joined: 20 Nov 2002 Posts: 627 Location: USA
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Posted: Sun Jun 29, 2003 11:50 pm |
This would be more than just help, what you want is for someone to write a very larg script for you, and while I believe this forum has alot of very nice peopl i do not think anyone will do this entire thing for you.
Your best bet is to try asking for help on learning how to write this stuff and ideas on how to get it to work. |
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Cuthalion Beginner
Joined: 29 Jun 2003 Posts: 18 Location: USA
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Posted: Mon Jun 30, 2003 1:07 am |
what I should have said is does anyone know how to read whatever the help file for zmud says....it is not in english and it makes my head hurt
I dont know the definitions for most of the terms and what I do know only goes to show me things I should want and dont know how to get
If this forum were on philosophy or english I could make your head spin but its on something I barely understand
zmud to me is this tool thingimachig that allows me to play Genesis
I would like zmud to be more like a character sheet for a RPG paper and dice game
I tried to make a gauge...it multiplied every time I started my game until I had 50 or so and I didnt even use script to make it just followed the directions for stupid people whenever they push they want a new button, trying to read and write script seems even harder and I am not into breaking my cpu to try and learn
If you really think you can teach me.....great
If you can translate zmud help files into english......great
If you can write even an example of script that I can copy off for each use I need making variations in syntax.......great
Thanks, Cuthalion |
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megamog75 Enchanter
Joined: 20 Nov 2002 Posts: 627 Location: USA
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Posted: Mon Jun 30, 2003 3:02 pm |
I guess it just a matter of what you want to do, for example :
If you wanted to make a trigger for eating it would look like this:
#trigger {you are hungry} {get meat pack;eat meat}
translation: when you startto make the trigger by hitting the new trigger button
_________________________________
you are hungry
_________________________________
get meat pack
eat meat
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looks like that now in the examples it has #show this lets you see what is happening when you want to do something you would use the right command to do it. Like above if you just want your character to do something you would just put the specific command.
the new alias button is pretty cool
hit it to make an alaias
Translation: one word that can do things or just expand itself.
like if you see that you are hungry you could type
eat and instead of "eat" going to the mud it would expand out to
get food pack
eat food
the name of the alias is "eat" and then in the box below it you type
get food pack
eat food
now when ever you type eat and hit enter you would get food pack and eat it. cool huh.
Variables are just that a variable
say you had a trigger that watches your exits.
exits: north west south east
in the trigger name field it would be
exits~: (we use "~" in front of just about all symbols so zmud wont think its a part of the program)
so again that's: exit~: (*) the asteris means anything.
the field would be then to stor the info
#var(command for variable) new(name of variable) "%1"(the variable)
#var new "%1"
this set the variable @new to %1 witch is north west south east
what you do with this info is up to you.
that's all for now, to learn more you could give me examples of what you want to do and I will be more than happy to give you lessons on how to do it. |
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LightBulb MASTER
Joined: 28 Nov 2000 Posts: 4817 Location: USA
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Posted: Mon Jun 30, 2003 3:47 pm |
Actually, the help file for zMUD is written in English, at least if you got it from this site. You'll get more help by asking meaningful questions than by simply tossing out insults.
When you attempt to create gauges using a trigger, you should expect to end up with lots of them. At worst, you'll get another one every time the trigger fires. Limiting the trigger to only adding a new gauge when it's actually for a new person is a fairly complex task and requires in-depth knowledge of scripting. Actually, I find gauges/buttons fairly difficult to script even one at a time, let alone in a trigger.
The editor does provide an easier approach for making simple settings (all the things that can be made in the editor are called settings). However, as your settings become more complex a knowledge of the scripting language (zScript) becomes increasingly necessary. This is particularly true when you advance to the point of using them to make new settings. If you aren't willing to learn, you only have two real choices.
1. Hope that someone will post a script which does exactly what you want, so that you can copy-and-paste it without any need to understand how it works.
2. Settle for the simpler things you're capable of doing on your own. |
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Cuthalion Beginner
Joined: 29 Jun 2003 Posts: 18 Location: USA
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Posted: Fri Jul 04, 2003 3:23 pm |
It was not meant as an insult... the so called English the help files use is a computer coder's english, not a book reader's english
for instance the help files provide no definitions for these words...
string, parse, any commands or functions
Instead of definitions, the help files give examples of script and I am trying to guess what it is saying and ask myself if I can use that
I actually do know the meanings of some words but there are often other words that in cpuspeak I guess have different meanings than plain english
I have been using zmud for 6 yrs and have no desire to use any other client but I want more with my zmud and I dont understand how to read this stuff...
and please dont email me any more scripts, If I cant read them or understand them, I will not import them, so it is a waste of time...I would much rather learn |
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