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Thandril Adept
Joined: 03 Dec 2000 Posts: 260
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Posted: Thu Jun 13, 2002 4:21 am
Trigger states |
I've briefly seen mention of trigger states and I'm not at all sure what the purpose of the states are. If someone could give a cogent and useful example of where the trigger states would be used I'd be very grateful. I won't cloud the issue by stating what I think they are.
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dacheeba Adept
Joined: 29 Oct 2001 Posts: 250
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Posted: Thu Jun 13, 2002 7:07 am |
Trigger states are a feature of v6.20+. They allow for continuos triggering, after the initial trigger is fired.Pretty much, they allow you to make triggers independant of 'class juggling', but they have many more features also. There is a well documented support file here:
http://www.zuggsoft.com/library/trigadv.htm |
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Thandril Adept
Joined: 03 Dec 2000 Posts: 260
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Posted: Thu Jun 13, 2002 3:39 pm |
Thanks, that's perfect. I poked around for that but for whatever reason didn't look at that one.
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LightBulb MASTER
Joined: 28 Nov 2000 Posts: 4817 Location: USA
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Posted: Thu Jun 13, 2002 4:18 pm |
Just a guess, but you'll probably find quite a bit more information on them in the Beta forum since they are one of the beta features.
LightBulb
Vague questions get vague answers |
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