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bajerose
Newbie


Joined: 28 Nov 2015
Posts: 4

PostPosted: Thu Apr 15, 2021 12:16 am   

Speedwalking and sneak
 
Hey all,

Is there a way to apply sneaking when I walk/speedwalk instead of having to go sneak e, sneak s, etc?
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hpoonis2010
Adept


Joined: 18 Jun 2019
Posts: 279

PostPosted: Thu Apr 15, 2021 8:18 am   
 
You only 'sneak' for movement into one room only? Not a mud command which sneaks until combat/etc?

For one-room sneak you can set an event (probably OnRoomWalk) to fire sneak...and probably even limit it to a particular zone.
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shalimar
GURU


Joined: 04 Aug 2002
Posts: 4690
Location: Pensacola, FL, USA

PostPosted: Sat Apr 17, 2021 7:39 pm   
 
You can use variables and an #ONINPUT trigger.
I have a similar feature for sailing in a MUD I play.

Code:
#ONINPUT {^(%w)$} {
  #IF (%reversedir( %reversedir( %1))) {
    lastDir=%reversedir( %1, 1)
    #IF (@vessel) {sail %reversedir( @lastDir, 1)}
    }
  #IF (%ismember(%1, {dive|disembark|drydock})) {#CALL %pop(vessel);#T- Myship}
}
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Discord: Shalimarwildcat
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