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hpoonis2010
Adept


Joined: 18 Jun 2019
Posts: 279

PostPosted: Tue Apr 13, 2021 6:57 pm   

Failed GMCP trigger
 
This has been working perfectly, even through this morning. This afternoon, different story, I am getting "failed to compile" errors. I can see nothing amiss.

Code:
<trigger name="dquest_check" type="GMCP" param="201" priority="6810" id="84">
  <pattern>comm.quest*</pattern>
  <value>#LOCAL $object
#LOCAL $dqKey

$target=%gmcp.comm.quest.targ
$status=%gmcp.comm.quest.action
$room=%gmcp.comm.quest.room
$zone=%gmcp.comm.quest.area

#SWITCH ($status)
  ("start") {
    #VAR D_VARS/dq_key %time("yyyymmddhhmm")
    #ADDKEY $object charlev @qCharlev
    #ADDKEY $object target $target
    #ADDKEY $object room $room
    #ADDKEY $object zone $zone
    #ADDKEY $object status $status
    #ADDKEY D_VARS/d_quests @dq_key $object
    $dqKey=@dq_key
    }
   
  ("comp") {
    $object=%db(@d_quests,@dq_key)
    #ADDKEY $object totqp %gmcp.comm.quest.totqp
    #ADDKEY $object status $status
    #ADDKEY D_VARS/d_quests @dq_key $object
    $dqKey=@dq_key
    #VAR D_VARS/dq_key ""
    }
   
  ("fail") {
    $object=%db(@d_quests,@dq_key)
    #ADDKEY $object status $status
    #ADDKEY D_VARS/d_quests @dq_key $object
    $dqKey=@dq_key
    #VAR D_VARS/dq_key ""
    }
   
  ("killed") {
    $object=%db(@d_quests,@dq_key)
    #ADDKEY $object killed_in %roomnum()
    #ADDKEY $object status $status
    $dqKey=@dq_key
    #ADDKEY D_VARS/d_quests @dq_key $object
    }
   
  ("ready") {
    #WIN QUESTS @dquest_time "Ready to Quest."
    }
   
  ("timeout") {
    $object=%db(@d_quests,@dq_key)
    #ADDKEY $object status $status
    #ADDKEY D_VARS/d_quests @dq_key $object
    $dqKey=@dq_key
    #VAR D_VARS/dq_key ""
    }
   
  ("warning") {#WIN QUESTS @dquest_time "Daily:"@dq_key %gmcp.comm.quest.time "MINUTES REMAIN!"}
   
#IF ($status!="ready") {#WIN QUESTS @dquest_time "Daily:"$dq_key": "$target", "$room", "$zone" - "$status}
</value>
</trigger>
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hpoonis2010
Adept


Joined: 18 Jun 2019
Posts: 279

PostPosted: Fri Apr 16, 2021 9:29 am   
 
Well,

First, I completely rem'd the switch block. Still failed. Then I rem'd everything else. No error. So I re-instated the trailing #IF at the end of the script and used permanent vars. Didn't like that either so I figured that here was the problem.

I rem'd this out and re-instated the switch block. Failed again. Seems that now, after months of use, scrpt engine was unhappy with spaces between each switch option block

() {}

() {}

How strange! After removing the blank lines (I have other switch commands which seem happy with spaces) all seems fine. I did drop the entire script into an external editor to see if there were any 'invis' formatting, white space, etc but nothing.

Thus, I have no idea why it should have given up after working without a hitch for some time.
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