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chaossdragon Apprentice
Joined: 09 Apr 2008 Posts: 168
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Posted: Sat Dec 05, 2020 5:45 pm
Guild Power Timer monitor to auto-renew when below a set value |
part of my HUD per round, is the following...
Vr: 75 Bo: 557 Vv: 828 AA: 119 Vg: 828 Bf: 830 Cg: 831
which I use this trig to store the duration to a variableDB.
Code: |
<trigger priority="6360" case="true" id="636">
<pattern>~[~[ (*) ~]~]</pattern>
<value>#CALL %match(%1, "Vr: (%d)", @powers.Vr)
#CALL %match(%1, "Bo: (%d)", @powers.Bo)
#CALL %match(%1, "Vv: (%d)", @powers.Vv)
#CALL %match(%1, "AA: (%d)", @powers.AA)
#CALL %match(%1, "Vg: (%d)", @powers.Vg)
#CALL %match(%1, "Cp: (%d)", @powers.Cp)
#CALL %match(%1, "Bc: (%d)", @powers.Bc)
#CALL %match(%1, "Bf: (%d)", @powers.Bf)
#CALL %match(%1, "Cg: (%d)", @powers.Cg)</value>
</trigger> |
I want to monitor the value to refresh the power when it drops to 30 or lower. I tried a couple methods and they didn't pan out.
#LOOPDB, #IF (@{powers.%1} <= 30) ... |
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shalimar GURU
Joined: 04 Aug 2002 Posts: 4686 Location: Pensacola, FL, USA
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Posted: Sat Dec 05, 2020 6:40 pm |
Are you sure the values are storing?
If they are something like this should work:
#FORALL "Vr|Bo|Vv|AA|Vg|Cp|Bc|Bf|Cg" {#IF (%db(@powers, %i) <=30) {refresh %i}} |
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_________________ Discord: Shalimarwildcat |
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chaossdragon Apprentice
Joined: 09 Apr 2008 Posts: 168
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Posted: Sat Dec 05, 2020 7:18 pm |
using #LOOPDB @powers {#SHOW {%key : %val}} yields
Vv : 135
Vr : 508
Vg : 135
Cg : 138
Bo : 495
Bf : 137
AA : 324
so ... yea (not trying to sound like a smart ass) just verifying :)
due to omitted info edited your bit to reflect the required changes
Code: |
#CALL %match(%1, "Vr: (%d)", @powers.Vr)
#CALL %match(%1, "Bo: (%d)", @powers.Bo)
#CALL %match(%1, "Vv: (%d)", @powers.Vv)
#CALL %match(%1, "AA: (%d)", @powers.AA)
#CALL %match(%1, "Vg: (%d)", @powers.Vg)
#CALL %match(%1, "Cp: (%d)", @powers.Cp)
#CALL %match(%1, "Bc: (%d)", @powers.Bc)
#CALL %match(%1, "Bf: (%d)", @powers.Bf)
#CALL %match(%1, "Cg: (%d)", @powers.Cg)
$activePowers="Vr|Bo|Vv|AA|Vg|Bf|Cg"
#FORALL $activePowers {#IF (%db(@powers, %i) <=30) {
#SW (%i)
(Vr) {#ADDITEM actionSeq valor}
(Vv) {#ADDITEM actionSeq verve}
(Vg) {#ADDITEM actionSeq vigor}
(Bo) {#ADDITEM actionSeq bolt}
(Bf) {#ADDITEM actionSeq biofeedback}
(Cg) {#ADDITEM actionSeq {conductive grasp}}
(AA) {#ADDITEM actionSeq {aa eagle}}
{}
}
} |
Can only activate one guild power per HB, so I use a #IF (@actionSeq!=0) {%pop(actionSeq)
Your thing works great ! thank you |
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