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RichE Newbie
Joined: 18 Jan 2009 Posts: 8
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Posted: Thu Oct 08, 2015 9:28 pm
Pulling up a variable using a Trigger |
Not sure how to phrase this so i'll give an example. I use the variable name in the (*) to hold a number so when its cast it should subtract and then show that number.
Pattern:
You utter the words, '(*)'
#add %1 -1 (this works, %1 being the variable i want to subtract from)
#say %1:@%1 (this doesn't work)
Also, the search function on the forum site doesn't seen to work it goes right to the web. |
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shalimar GURU
Joined: 04 Aug 2002 Posts: 4690 Location: Pensacola, FL, USA
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Posted: Thu Oct 08, 2015 9:59 pm |
Alright, a couple things.
1. %d is a better wildcard, as it will only pull numeric characters.
2. #ADD expects a named variable, %1 is an annonymous variable, instead you should be defining a new #VARIABLE, and likely a #LOCAL one
3. mathematical expressions should always be in parenthesis (%1-1)
So, you could do either of the following:
1:
#SAY {(%1-1)}
2:
#VAR number %1
#ADD number -1
#SAY @number
3:
number=(%1-1)
#SAY @number
4:
#LOCAL $number
#ADD $number %1
#ADD $number -1
#SAY $number
5:
$number=%1
#SAY {($number-1)}
These all perform the same action, only in the case of local variables ($number) the results are not saved, as a normal variable (@number) would be.
Anonymous variables (%1-%99) are also not saved.
Use the search option from under the site menu along the header. |
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_________________ Discord: Shalimarwildcat |
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RichE Newbie
Joined: 18 Jan 2009 Posts: 8
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Posted: Thu Oct 08, 2015 10:11 pm |
Thank you for responding, this problem is driving me crazy.
Sorry, hard to explain, the value inside the (*) is supposed to be the variable name. So say its 'Lightning'. You utter the words, 'Lightning'
The variable Lightning has a value of say 9, this is pre-definied.
The trigger #add %1 -1, expands to #add Lightning - 1, so the variable Lightning now has a value of 8. This works in cmud. However, i want to show the new value in the script. Normally i would just put #say Lightning:@lightning, this would show the value 8, but i can't seem to couple the @ command to call the variable number stored and the %1 to choose that variable.
So for the trigger #say %1:@%1, The @%1 , which i know does not work is what i'm trying to do. Use the %1 to call the value of that variable. |
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shalimar GURU
Joined: 04 Aug 2002 Posts: 4690 Location: Pensacola, FL, USA
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Posted: Thu Oct 08, 2015 10:23 pm |
Aha, try this @{%1}
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_________________ Discord: Shalimarwildcat |
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RichE Newbie
Joined: 18 Jan 2009 Posts: 8
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Posted: Thu Oct 08, 2015 10:28 pm |
Shalimar, you are a genius. Thank you so much. Not sure why I couldn't find this in all the help files.
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shalimar GURU
Joined: 04 Aug 2002 Posts: 4690 Location: Pensacola, FL, USA
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Posted: Thu Oct 08, 2015 10:30 pm |
It actually is mentioned in the help file for 'indirect variables'.
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_________________ Discord: Shalimarwildcat |
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Daern Sorcerer
Joined: 15 Apr 2011 Posts: 809
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Posted: Fri Oct 09, 2015 7:10 am |
While this may work fine, database variables are generally used for this. Depending on how complex this script becomes, it might be worth considering using a single database variable with the spell names as keys, rather than individual variables for each spell.
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