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desait Newbie
Joined: 26 Feb 2012 Posts: 3
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Posted: Sun Feb 26, 2012 12:58 am
Trigger:? Find whats missing |
When i type look self or look X player I can get to see their equipped weapons and armors .
I need to create a trigger of some sort, that will read their equipped slots and tell me if a slot is empty
For example I have to know if they are not wearing anything around their legs, fast, so i can aim there.
Code: |
You are using:
<worn on finger> an obsidian ring (brand new)
<worn on finger> a golden ring with a large moonstone (brand new)
<worn around neck> a leather strap with cyan beads (superb)
<worn around neck> a twisted blue root, curled into a necklace (superb)
<worn as symbol> a fiery red sword
<worn on body> a diamond cuirass engraved with a rose (brand new)
<worn on head> a tanso-steel armet engraved with golden flames (superb)
<worn on legs> a series of hinged greaves enveloped in white silk (brand new)
<worn on feet> some tall black boots clasped with white iron (brand new)
<worn on hands> the chieftain's beaded handwraps (brand new)
<worn on arms> the chieftain's beaded sleeves (brand new)
<worn about body> rock-studded cape emblazoned with boulders (superb)
<worn about waist> a thick plate fauld wrapped in white silk (brand new)
<worn around wrist> (Glowing) a steel studded leather wrist brace (superb)
<worn around wrist> a steel studded leather wrist brace (superb)
<right hand> a gleaming steel shield (brand new)
<left hand> a small razor-edged wheel of engraved bone (brand new) |
and when I type look X I get
Code: |
X is using:
<worn on finger> (Glowing) a signet ring made of gold (brand new)
<worn around neck> the Shroud of Mithril Darkness (brand new)
<worn around neck> a fiery ruby pendant (brand new)
<worn as symbol> an hourglass of flowing sands
<worn on body> a pale bodice embroidered with scrollwork (brand new)
<worn on legs> a long skirt of gossamer silk slitted to the waist (brand new)
<worn on feet> a pair of magenta satin slippers (brand new)
<worn on hands> arm-length, silky purple gloves (brand new)
<worn about body> a long cloak of carmine wool with a deep hood (very good)
<worn about waist> a dark gold-beaded hip scarf (brand new)
<worn around wrist> a charcoal amber-studded bracelet (superb)
<worn around wrist> a silvery bracelet, engraved with zig-zag runes (brand new)
<right hand> (Glowing) (Humming) a round, chained hoplite shield (very good)
<left hand> a wand of spinning vortices |
For example it could be like
<worn on legs> NOTHING |
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N86eAL Novice
Joined: 13 Jan 2008 Posts: 33 Location: Sweden
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Posted: Sun Feb 26, 2012 1:56 am |
I guess one could do like this.
Code: |
#TRIG {^<worn (*)>*NOTHING} {#ECHO Worn %1 is empty}
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and
Code: |
#TRIG {<(%w) hand>*NOTHING} {#ECHO %1 hand is empty}
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Then just change how you want to be informed of what is empty etc. |
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desait Newbie
Joined: 26 Feb 2012 Posts: 3
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Posted: Sun Feb 26, 2012 12:41 pm |
I am completely newbie with this.
Alright I am sorry, probably I wasn't clear.
When you wear something on the head for example and you look at it, you get the
Code: |
<worn on body> some moon-crested plate mail (brand new)
<worn on head> a tanso-steel armet engraved with golden flames (superb)
<worn on legs> a series of hinged greaves enveloped in white silk (superb) |
If you dont, then
Code: |
<worn on body> some moon-crested plate mail (brand new)
<worn on legs> a series of hinged greaves enveloped in white silk (brand new) |
The line just dissapears.
What we want to do is that it keeps the <worn on head> , and just get a message right next to it, that there is nothing there, to substitute for the non-existant slot. |
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MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
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Posted: Sun Feb 26, 2012 5:49 pm |
First, create a datarecord variable of all the wear-location strings where the keys are the the text between <> and the values are going to be the items found there. You can do this via the Package Editor window.
Second, create the trigger to match on the X is using line. This trigger's main function is to reset the datarecord values to "nothing" so that any wear locations not seen will be already filled in.
Code: |
#trigger {^({You|%w}) %w using:$} {
#loopdb @WornEQ {
#addkey WornEQ %key "nothing"
}
} |
Third, create the trigger to match and fill in the eq lines.
Code: |
#trigger {^<([%w%s])>%s(*)$} {
#addkey WornEQ %1 %2
#gagspace
} |
Finally, you need the first line that the mud is always going to send you after the eq list is finished (you didn't show what it was, so I'll assume it's a blank line).
Code: |
#trigger {^$} {
#gagspace
#forall "stringlist|of|slots|in|a|particular|order" {
#print %format("<&s>&s&s",%i,%repeat(" ",(15 - %len(%i))),@WornEQ.%i)
}
} |
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_________________ EDIT: I didn't like my old signature |
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