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mastiff34 Beginner
Joined: 24 Sep 2009 Posts: 12
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Posted: Wed Nov 25, 2009 2:46 am
[3.12] Mapper questions |
Hi All,
I finally got the mapper working with my mud with some assistance from some other folks, and I have two small questions I can't
seem to figure out, that I think should be possible:
1. When the mapper opens doors it sends open w door, I need it to send open west door, is there way to make it expand?
2. How do I change a rooms level? We have staircases that are the same exit staircase, but sometimes its up and sometimes its down, so how do i change a rooms level?
Thanks!
-Matt |
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MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
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Posted: Wed Nov 25, 2009 3:15 am |
to move an already-mapped room, select the room(s) you want to move and then press CTRL-M. If the mapper is docked, the macro might not work correctly (in the context of the main window, CTRL-M opens/closes the mapper) so you'll need to use the Edit|Move menu.
When mapping, you can use the mapdir character (>) to specify the command to issue and direction to create the room:
>go staircase>u
>go staircase>d |
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_________________ EDIT: I didn't like my old signature |
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mastiff34 Beginner
Joined: 24 Sep 2009 Posts: 12
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Posted: Wed Nov 25, 2009 3:48 am |
Thanks Matt, should I use that for doors as well? like >open west door>west ?
The move command worked like a charm! |
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MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
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Posted: Wed Nov 25, 2009 4:15 am |
So you can use just "w" if there's no door, but you have to use "west" when there is? That's messed up. So long as your developers haven't foolishly defined west as literally the "w" command, you can probably and most easily fix this issue by removing the English Directions package and creating your own directions definitions. Essentially, all you would change is removing the single/2-letter variants from each direction.
I'm not sure if you'd have to change the English Keypad package as well, though. |
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_________________ EDIT: I didn't like my old signature |
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mastiff34 Beginner
Joined: 24 Sep 2009 Posts: 12
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Posted: Wed Nov 25, 2009 11:36 am |
Yah, it's very messed up, thanks for the help!
-Matt |
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