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acaykath
Wanderer


Joined: 03 Aug 2005
Posts: 84

PostPosted: Tue Feb 19, 2008 4:54 am   

Execute Script on Speedwalking Paths
 
It does nothing. Should it not do the path? It seems to me that this would be the logical action. But then, thats only a suggestion on my part, or perhaps add a walk path button in the lower pane next to the direction buttons.
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oldguy2
Wizard


Joined: 17 Jun 2006
Posts: 1201

PostPosted: Thu Feb 21, 2008 1:57 am   
 
I posted about this earlier. I can't get it to work this way either. It also doesn't execute the path when I do it from the Actions menu. Does it for you?
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acaykath
Wanderer


Joined: 03 Aug 2005
Posts: 84

PostPosted: Thu Feb 21, 2008 8:32 pm   
 
I don't think zugg ever thought to consider the type of the setting that is being executed and wxecutes them all as if they are zScript rather than as if they are paths or whatnot, which of course is the right way to do it for most settings, but paths and possibly other settings are an exception to the rule. Perhaps if zugg made it insert a . at the beginning of the execution to make them execute properly, or something...
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Anaristos
Sorcerer


Joined: 17 Jul 2007
Posts: 821
Location: California

PostPosted: Sat Feb 23, 2008 4:47 am   
 
I do extensive mapper scripting and I am wondering what you are talking about. Could you give an example?
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acaykath
Wanderer


Joined: 03 Aug 2005
Posts: 84

PostPosted: Sun Feb 24, 2008 1:32 am   
 
Go into the normal package editor, select a speedwalking path and then go Editor->execute script. [/example]
[example]
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