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mystmaiden
Newbie


Joined: 20 Jul 2006
Posts: 7

PostPosted: Sat Jan 27, 2007 9:26 pm   

problem with paths
 
I have been trying and trying to get paths to work with zmud (game Achaea) but it always walks me one room and just stops. Anyone had this trouble or know a solution. I've looked over the paths tutorials and can only get so far with it.
thanks
myst
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MattLofton
GURU


Joined: 23 Dec 2000
Posts: 4834
Location: USA

PostPosted: Sat Jan 27, 2007 11:05 pm   
 
Do you get a message like "Slow walk aborted"? If so, your problem is that ZMud isn't recognizing your prompt or some other room information and thus hasn't realized you have moved.

I don't play Achaea or anything similar, but if you notice this happening with a map open you may want to look into whether the room descriptions aren't matching or something. There's a Mapper Configuration setting that should allow you to ignore the changing room descriptions.
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gamma_ray
Magician


Joined: 17 Apr 2005
Posts: 496

PostPosted: Sat Jan 27, 2007 11:10 pm   
 
Make sure you're not in edit mode.
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mystmaiden
Newbie


Joined: 20 Jul 2006
Posts: 7

PostPosted: Sun Jan 28, 2007 5:57 am   problem with paths
 
thanks for the replies, much appreciated

i get no abort warning. It just stops..

How do I know if I am edit mode..and how do you get out of edit mode..that may well be my trouble.

myst
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gamma_ray
Magician


Joined: 17 Apr 2005
Posts: 496

PostPosted: Sun Jan 28, 2007 3:26 pm   
 
In the map window there are three buttons at the very left of the top toolbar--a red X, footsteps, and a map with a pencil...map off, follow mode, and edit mode. Click on the one for follow mode (remember to switch back to edit mode if you want to actually change your map, but use follow mode otherwise).
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