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Michael Nelson
Novice


Joined: 03 Oct 2005
Posts: 36

PostPosted: Sun Dec 24, 2006 10:32 pm   

zmud map and portals
 
My problem is with portals
Here is my example:
Area Portal:
here is my alias gotoarea
get mirror bag;
wear mirror;
enter mirror;
rem mirror;
put mirror bag;
-----------------
up to this point, if this is my alias and my portal room portal is set
to gotoarea on mapper. This works when double clicking the map.
However if I enter or #walk 3652 (3652 being the portal room) it goes properly but does not follow through the portal on the mapper.
If I add this line to the bottom of the portal alias
-----------------
#TE 3652
-----------------
#walk 3652 works fine, but when double clicking a
room that uses the portal I go properly but the mapper does not follow.

Thanx
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Fang Xianfu
GURU


Joined: 26 Jan 2004
Posts: 5155
Location: United Kingdom

PostPosted: Tue Dec 26, 2006 7:39 pm   
 
Is the entering the mirror just like any other exit (it works from only a single room and always leads to the same room) or does it work from anywhere, or something like that? If it's just a normal exit you can set a "custom direction" for an exit you've drawn normally on the map with those commands. It's in the room properties of the room you need to use the command from.

If that's not the problem, clarify please :)
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Michael Nelson
Novice


Joined: 03 Oct 2005
Posts: 36

PostPosted: Wed Dec 27, 2006 9:17 am   
 
The portal works from any room
This is not just a custom exit
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Fang Xianfu
GURU


Joined: 26 Jan 2004
Posts: 5155
Location: United Kingdom

PostPosted: Wed Dec 27, 2006 8:15 pm   
 
What do you mean by "double clicking a room that uses the portal" - do you mean that you're double-clicking a room where the quickest route would be via the portal and the mapper isn't using the portal?

If that's the case, then that's right. The mapper has no way of knowing your #teleport alias exists, and without a physical exit on the map to the portal room, there's no way for it to know. If you wanted you could create an exit from EVERY room, but that'd take ages and be extremely annoying. The easiest way would be just to type your alias before double-clicking the location on the map.

Perhaps an option like this could be added to CMUD's new mapper? Flagging a room as accessible from everywhere via a command.
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