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kjaerhus
Magician


Joined: 18 Dec 2006
Posts: 317
Location: Denmark

PostPosted: Thu Dec 21, 2006 10:26 pm   

Trigger on commands
 
In zMud there was a scripting preference with the above name. I found it very useful in order to be able to remove commands when scripting so the screen would not scroll too much.

In CMUD i cannot find this setting - in fact it seems there is very few options available compared to zMud.

Can anyone tell me whether this functionality has been excluded from CMUD or if there is another way to get the job done?

Now please don't advice me to not echoing commands - I want that on when I am not scripting. Wink
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Larkin
Wizard


Joined: 25 Mar 2003
Posts: 1113
Location: USA

PostPosted: Fri Dec 22, 2006 2:39 am   
 
Use the "Prefs" button on the main toolbar, and you'll see there are MORE options in CMUD than in zMUD, in fact. There are buttons on the left side for switching dialog views and tabs on the top for switching sub-views.
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kjaerhus
Magician


Joined: 18 Dec 2006
Posts: 317
Location: Denmark

PostPosted: Fri Dec 22, 2006 12:06 pm   
 
Thanks, but I know where the preferences are set. I just haven't found the "Trigger on command" setting which I used in zMud yet.

Maybe you can tell me where it is?
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Larkin
Wizard


Joined: 25 Mar 2003
Posts: 1113
Location: USA

PostPosted: Fri Dec 22, 2006 5:33 pm   
 
Sorry for misunderstanding your question. :)

There is no option for this in CMUD. You should make Command Input (#ONINPUT) triggers to fire on commands.
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kjaerhus
Magician


Joined: 18 Dec 2006
Posts: 317
Location: Denmark

PostPosted: Sat Dec 23, 2006 5:08 pm   
 
Thanks, that works well.

You can also make a temporary trigger like beneath I found out.

#TEMP {pattern} {command} "" "input"
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