Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » CMUD General Discussion
Klitzke
Newbie


Joined: 27 May 2015
Posts: 4

PostPosted: Wed May 27, 2015 9:49 am   

Movement
 
Hey guys, I've been looking through the forums for the last day or so looking for something that might help with my situation. So far I haven't found anything.

So here it is...

I've been mudding for the last 15+ years using wintin/tintin ect.. type mud clients. I decided to switch to cmud because i like the idea of buttons and having the ability to do so much more. The only problem i'm having is movement. When i type out movement (nneesen) it comes back as "Unkown Command" So i dug a little further and found i have to type . first before any movement longer then one direction at a time. To me this is extremely annoying to do after having my brain trained to quickly type nne or sse ect after a fight to get to the next mob.

So is there any way to switch this off so i can type out directions without having to type . first? I really don't want to have to make an alias for 1000 types of movements to make this work. Or is there another way around this problem?

Thanks
Reply with quote
Vijilante
SubAdmin


Joined: 18 Nov 2001
Posts: 5182

PostPosted: Wed May 27, 2015 11:57 am   
 
Sure there is a way. This script checks against a variable for commands that you might not want expanded, for example "news" is a command on many muds. You would have to make that variable, with the matching name, for yourself.
Code:
<?xml version="1.0" encoding="ISO-8859-1" ?>
<cmud>
  <trigger type="Command Input" priority="10" regex="true" copy="yes">
    <pattern>^([nsew][nsew]+)$</pattern>
    <value>#IF (%ismember(%1, @ExcludedDirExpansionCommands)) {} {
 #NOINPUT
 $coms=%1
 #LOOP %len($coms) {
  #SEND {%left($coms,1)}
  $coms=%right($coms,1)
 }
}</value>
  </trigger>
</cmud>
_________________
The only good questions are the ones we have never answered before.
Search the Forums
Reply with quote
Klitzke
Newbie


Joined: 27 May 2015
Posts: 4

PostPosted: Wed May 27, 2015 12:40 pm   
 
Excellent! Thanks Vijilante!
Took a few minutes to figure out how to add that but i figured it out. (still pritty new at this Very Happy )

Thanks a ton!
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » CMUD General Discussion All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net