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Salem Newbie
Joined: 19 Oct 2006 Posts: 3
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Posted: Sun Dec 26, 2010 11:09 pm
Protecting My Script |
So I have a pretty detailed script for my specific mud. Other people have offered to buy it off me for in game items, I told them they could rent it by paying me each month in game. I was wondering if there was anyway to make it so that I could obscure the code for the script so that any triggers to delete or disable the class that im selling them they wouldnt be able to remove.
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MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
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Posted: Mon Dec 27, 2010 4:33 am |
No. From a technical standpoint, you and your clients are on equal terms so anything you build to lock them out they and anyone else can unbuild to let themselves back in.
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_________________ EDIT: I didn't like my old signature |
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Salem Newbie
Joined: 19 Oct 2006 Posts: 3
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Posted: Mon Dec 27, 2010 6:00 pm |
Well isnt that just crapola. :) thanks for the response though! Ill just have to make it a bitch to look through.
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darmir Sorcerer
Joined: 10 Oct 2000 Posts: 706 Location: USA
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Posted: Tue Dec 28, 2010 9:26 pm |
Salem,
That still won't prevent others from going through the script. |
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_________________ Run as hard as a wild beast if you will, but you won't get any reward greater than that destined for you.
Source: (Egyptian) |
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