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TiberSeptim
Beginner


Joined: 20 Jun 2006
Posts: 24

PostPosted: Mon Dec 14, 2009 5:27 am   

Map snaps to center every time I click
 
Couldn't find another topic on this; this has to be the most infuriating issue I have ever encountered with Z/CMUD and I've been a long-time user. Nearly EVERY time I click on a Map, it automatically snaps to Level 0 and "center" map. This is absolutely infuriating as I'm mapping on a MUD that requires a lot of careful room repositioning, so if I'm on L1 or L2 every time I go to click-and-drag in order to select rooms, the Map snaps to the default location, requiring that I scroll back to where I was working every time. It's literally driving me insane. Any possible solution?
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Zugg
MASTER


Joined: 25 Sep 2000
Posts: 23379
Location: Colorado, USA

PostPosted: Mon Dec 14, 2009 5:55 pm   
 
I am not able to reproduce this at all. Is anyone else seeing this?

You might try using the Zone/Refresh command to recompute the map boundaries to see if that helps. But I've never seen the mapper change the level of the map unless you click on the buttons for changing levels.
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