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Vitae
Enchanter


Joined: 17 Jun 2005
Posts: 673
Location: New York

PostPosted: Tue Nov 01, 2005 2:06 pm   

Not sure why...maybe corrupted .mud?
 
So, I use a load of inherited commands. And for some reason one stopped working. So i made a copy of it in my normal file, disabled the inherited one and it works..
it's the exact same thing...

inherited:
#TRIGGER {{%s~]|Nope.|No-one of that name is playing.|There is no player with that name!}} {#T- "Tiers Triggers"} "Tiers|Tiers Triggers"

non-inherited:
#TRIGGER {{%s~]|Nope.|No-one of that name is playing.|There is no player with that name!}} {#T- "Tiers Triggers"} "Tiers|Tiers Triggers"

Is this a case of a corrupted inherited file?
(how do i fix that anyways? export inherited, close zmud, delete inherited, rename new file to inherited's name, start zmud, cross fingers?)
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OmegaDeus
Apprentice


Joined: 14 Sep 2005
Posts: 121

PostPosted: Tue Nov 01, 2005 6:37 pm   
 
I actually do something very similar all the time, I'll take a working .mud file and copy/rename it for a new character when zMUD fails to autocreate. Haven't had any problems yet.
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