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  Topic: SOLVED: How to hold a command within a variable and then execute it later
vortis

Replies: 2
Views: 4546

PostForum: CMUD General Discussion   Posted: Fri May 08, 2015 5:18 am   Subject: SOLVED: How to hold a command within a variable and then execute it later
try #EXEC CM_Arrow

Thanks, that's exactly what I was searching for.
  Topic: SOLVED: How to hold a command within a variable and then execute it later
vortis

Replies: 2
Views: 4546

PostForum: CMUD General Discussion   Posted: Fri May 08, 2015 3:23 am   Subject: SOLVED: How to hold a command within a variable and then execute it later
So I have been playing with the #PICK command as such:

#PICK {p:Select Item:}
{*Arrow:CM_Arrow}
{Medium:CM_Branch_M}
{Large:CM_Branch_L}

and I set CM_Arrow as a multiline Alias:
CM_Cho ...
  Topic: SOLVED: Should be easy, help with a simple trigger
vortis

Replies: 3
Views: 5266

PostForum: CMUD General Discussion   Posted: Thu May 07, 2015 10:45 pm   Subject: SOLVED: Should be easy, help with a simple trigger
#TRIGGER {You finish sawing, leaving you with {a|an} ({malformed|crude|exceptional|masterful|})* plank.} {#IF (%1="") {#SHOW Average}}

Works Great, Thanks!
  Topic: SOLVED: Should be easy, help with a simple trigger
vortis

Replies: 3
Views: 5266

PostForum: CMUD General Discussion   Posted: Thu May 07, 2015 4:38 am   Subject: SOLVED: Should be easy, help with a simple trigger
So, I have an issue trying to make a trigger to sort on a bad, average, or good item that my character crafts. Here is the MUD output:

You finish sawing, leaving you with a crude short pine plank. ...
  Topic: SOLVED: Capturing from a paragraph and splitting it into a database variable
vortis

Replies: 3
Views: 5408

PostForum: CMUD General Discussion   Posted: Wed Apr 29, 2015 10:32 pm   Subject: SOLVED: Capturing from a paragraph and splitting it into a database variable
Well, sadly this coding does go way over my coding experience head, but the good news is it does work exactly the way I wanted it to. As for how the information is received from the MUD it would look ...
  Topic: SOLVED: Capturing from a paragraph and splitting it into a database variable
vortis

Replies: 3
Views: 5408

PostForum: CMUD General Discussion   Posted: Wed Apr 29, 2015 2:34 am   Subject: SOLVED: Capturing from a paragraph and splitting it into a database variable
I am having trouble finding a way to split out this paragraph:

In the green fleece satchel you see some fresh stems of thistleweed (x62), some fresh bitterleaf (x17), some deep purple thornberries ...
  Topic: CMUD AutoMapper and Sailing
vortis

Replies: 3
Views: 6354

PostForum: CMUD General Discussion   Posted: Fri May 25, 2012 8:51 pm   Subject: CMUD AutoMapper and Sailing
I use the automapper for making maps as I wander around, but I want to map out the ocean as well while in my boat. While in the boat, I don't use north/east/west/south directly. I use 'sail <direct ...
  Topic: Searching a variable for specific words
vortis

Replies: 5
Views: 8834

PostForum: CMUD General Discussion   Posted: Fri Mar 16, 2012 2:54 pm   Subject: Searching a variable for specific words
Text:
Obvious exits : north, east, south and west.

Pattern:
Obvious exits : %1
This makes %1 = "north, east, south and west."

Trigger:
ExitList = %1
This makes @ExitList = "north, ...
  Topic: [RESOLVED] Brief Alarm question: seeing alarm timer/status
vortis

Replies: 3
Views: 5259

PostForum: CMUD General Discussion   Posted: Tue Mar 06, 2012 5:25 pm   Subject: [RESOLVED] Brief Alarm question: seeing alarm timer/status
Percet to both, Daern had exactly what I was looking for.
  Topic: [RESOLVED] Brief Alarm question: seeing alarm timer/status
vortis

Replies: 3
Views: 5259

PostForum: CMUD General Discussion   Posted: Tue Mar 06, 2012 3:46 pm   Subject: [RESOLVED] Brief Alarm question: seeing alarm timer/status
I have started making triggers with the #alarm command instead of the old #WA/#WAIT command and am having wonderful results with it.

My question is simply, is there a way to create a status guage t ...
  Topic: CMUD 2.37
vortis

Replies: 4
Views: 6839

PostForum: CMUD General Discussion   Posted: Fri Feb 04, 2011 10:46 pm   Subject: CMUD 2.37
Oh, Side note, when you copy in toolbar buttons from old packages into new ones, 90% of the time you will need to re-select the background color for the button and re-select 'auto size' and 'auto posi ...
  Topic: CMUD 2.37
vortis

Replies: 4
Views: 6839

PostForum: CMUD General Discussion   Posted: Fri Feb 04, 2011 10:30 pm   Subject: CMUD 2.37
I recently moved version/OS and had a storm of errors.
FROM: 2.37 running on Windows XP 32-Bit
TO: 3.33 running on Windows 7 64-Bit Ultimate

Have you renamed/deleted your CMUD directory in yo ...
  Topic: [Resolved] [3.33a] Simple trigger to add wording to the end of a MUD's output -
vortis

Replies: 14
Views: 17722

PostForum: CMUD General Discussion   Posted: Fri Feb 04, 2011 1:32 am   Subject: [Resolved] [3.33a] Simple trigger to add wording to the end of a MUD's output -
Thank you for the help. I definately plan on 'graduating' as i go along, I just don't exactly know where to start. all I do right now are simple triggers, coloring outputs, setting variables and doing ...
  Topic: [Resolved] [3.33a] Simple trigger to add wording to the end of a MUD's output -
vortis

Replies: 14
Views: 17722

PostForum: CMUD General Discussion   Posted: Thu Feb 03, 2011 8:57 pm   Subject: [Resolved] [3.33a] Simple trigger to add wording to the end of a MUD's output -
What is "concatenation", and what is it that the %concat function is doing?
  Topic: [Resolved] [3.33a] Simple trigger to add wording to the end of a MUD's output -
vortis

Replies: 14
Views: 17722

PostForum: CMUD General Discussion   Posted: Thu Feb 03, 2011 6:51 pm   Subject: [Resolved] [3.33a] Simple trigger to add wording to the end of a MUD's output -
Got it

#SAYADD %ansi(cyan)" *Runs*"

Let me know if there is a more appropriate method or if this is good.
  Topic: [Resolved] [3.33a] Simple trigger to add wording to the end of a MUD's output -
vortis

Replies: 14
Views: 17722

PostForum: CMUD General Discussion   Posted: Thu Feb 03, 2011 6:46 pm   Subject: [Resolved] [3.33a] Simple trigger to add wording to the end of a MUD's output -
Thanks. That helps a lot. Is there a way to change the color of the added text used by #SAYADD?
  Topic: [Resolved] [3.33a] Simple trigger to add wording to the end of a MUD's output -
vortis

Replies: 14
Views: 17722

PostForum: CMUD General Discussion   Posted: Thu Feb 03, 2011 4:23 pm   Subject: [Resolved] [3.33a] Simple trigger to add wording to the end of a MUD's output -
Let's say I see:

<room description here>

a bobbing bobcat (0.681)
a dagger

<exits line>


and I want to add something to the end of the a bobbing bobcat (0.681) so that it loo ...
  Topic: [3.33a] Capture some text within parenthesis for creating variables -RESOLVED
vortis

Replies: 5
Views: 6931

PostForum: CMUD General Discussion   Posted: Thu Jan 27, 2011 9:03 pm   Subject: [3.33a] Capture some text within parenthesis for creating variables -RESOLVED
Well I built this script to be universal for any mob, so there is no static entry prior to the (x.xxx) and I am totally ok with it capturing any (x.x) number and coloring it. I don't think that will m ...
  Topic: [3.33a] Capture some text within parenthesis for creating variables -RESOLVED
vortis

Replies: 5
Views: 6931

PostForum: CMUD General Discussion   Posted: Thu Jan 27, 2011 8:37 pm   Subject: [3.33a] Capture some text within parenthesis for creating variables -RESOLVED
Is this what you recommend then? It seems to be working.

PATTERN:
~((%d).(%d)~)

TRIGGER:
#IF (%1<1) {
#IF (%2<250) {#CW 10}
#IF (%2>249 and %2<500) {#CW 9}
#IF (%2>499 ...
  Topic: [3.33a] Capture some text within parenthesis for creating variables -RESOLVED
vortis

Replies: 5
Views: 6931

PostForum: CMUD General Discussion   Posted: Thu Jan 27, 2011 8:19 pm   Subject: [3.33a] Capture some text within parenthesis for creating variables -RESOLVED
Thanks! I'll try it out tomorrow.
  Topic: [3.33a] Capture some text within parenthesis for creating variables -RESOLVED
vortis

Replies: 5
Views: 6931

PostForum: CMUD General Discussion   Posted: Thu Jan 27, 2011 7:29 pm   Subject: [3.33a] Capture some text within parenthesis for creating variables -RESOLVED
I hope this is fairly easy, I haven't figured out how to get this to work right:

MUD Output:
a burly bouncer (0.849)
a small bouncer (0.250)


I want to capture and instance of (x.xxx) and con ...
  Topic: [3.33a] CMUD minimizing - Does not return unless you utilize Task manager
vortis

Replies: 10
Views: 15465

PostForum: CMUD General Discussion   Posted: Wed Jan 26, 2011 6:01 pm   Subject: [3.33a] CMUD minimizing - Does not return unless you utilize Task manager
It seems to occur specifically after i lock and unlock my computer (WindowsKey +L) or ctrl-alt-del->lock computer
  Topic: [3.33a] CMUD minimizing - Does not return unless you utilize Task manager
vortis

Replies: 10
Views: 15465

PostForum: CMUD General Discussion   Posted: Tue Jan 25, 2011 1:48 am   Subject: [3.33a] CMUD minimizing - Does not return unless you utilize Task manager
Also, I found this issue occurs even if CMUD is on the left monitor.
  Topic: [3.33a] CMUD minimizing - Does not return unless you utilize Task manager
vortis

Replies: 10
Views: 15465

PostForum: CMUD General Discussion   Posted: Tue Jan 25, 2011 1:47 am   Subject: [3.33a] CMUD minimizing - Does not return unless you utilize Task manager
It occurs with the status window unpinned, pinned, or closed. it occurs with the editor window open, and when closed. I do not launch any other applications with CMUD.

I have noticed a new issue wh ...
  Topic: [3.33a] CMUD minimizing - Does not return unless you utilize Task manager
vortis

Replies: 10
Views: 15465

PostForum: CMUD General Discussion   Posted: Mon Jan 24, 2011 6:04 pm   Subject: [3.33a] CMUD minimizing - Does not return unless you utilize Task manager
I do not have any such software running, no. I use the default themes and haven't modified them. I do not use any special screensaver, sleep mode, or hibernation. The only multiple monitors I have are ...
 
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