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  Topic: Color change 3.34
talonnb

Replies: 11
Views: 18491

PostForum: CMUD General Discussion   Posted: Sat Apr 23, 2011 10:26 pm   Subject: Color change 3.34
That only apparently worked for me once and now doesn't work again....don't know what I did, but guess that isn't the fix I thought it was
  Topic: Color change 3.34
talonnb

Replies: 11
Views: 18491

PostForum: CMUD General Discussion   Posted: Sat Apr 23, 2011 12:20 am   Subject: Color change 3.34
I found a 'temp' fix for this. As you said, it had to do with the default background color so that got me to thinking about a fix.

I went in under Options-General-Ansi Color-Background Color and c ...
  Topic: Color change 3.34
talonnb

Replies: 11
Views: 18491

PostForum: CMUD General Discussion   Posted: Fri Apr 22, 2011 6:30 pm   Subject: Color change 3.34
But it 'did' prior to the update, so I don't think it's the color I've chosen. I've even messed around with the color, thinking maybe it changed, but it hasn't. And this isn't the only one that isn't ...
  Topic: Color change 3.34
talonnb

Replies: 11
Views: 18491

PostForum: CMUD General Discussion   Posted: Fri Apr 22, 2011 5:46 pm   Subject: Color change 3.34
Oh, and a little bit of a side note, if I uncheck the line color option, the trigger fires fine....so I don't get it
  Topic: Color change 3.34
talonnb

Replies: 11
Views: 18491

PostForum: CMUD General Discussion   Posted: Fri Apr 22, 2011 5:39 pm   Subject: Color change 3.34
0.2525 | a TalonnbS #Telnet 201: Char.Vitals { "hp": "6006", "maxhp": "6006", "mp": "6367", "maxmp": "5720", "ep": "24900", "maxep": "24900", "wp": "24900", "maxwp": "24900", "nl": "13", "xp": "57118 ...
  Topic: Color change 3.34
talonnb

Replies: 11
Views: 18491

PostForum: CMUD General Discussion   Posted: Fri Apr 22, 2011 5:25 pm   Subject: Color change 3.34
I'll do one better as I'm having the same issue. Screen shot of the trigger line at the bottom for defenses then a screenshot of the trigger that used to fire off of it no problems
http://www.freeweb ...
  Topic: Alarm firing a bunch of times?
talonnb

Replies: 3
Views: 6775

PostForum: CMUD General Discussion   Posted: Sat Jan 29, 2011 9:36 pm   Subject: Alarm firing a bunch of times?
Thanks! So far that helped. Disabled my chat window from using the package files and it seems to be working according to people who have tested for me.

Question though, is there any way to adjust w ...
  Topic: Alarm firing a bunch of times?
talonnb

Replies: 3
Views: 6775

PostForum: CMUD General Discussion   Posted: Sat Jan 29, 2011 2:42 am   Subject: Alarm firing a bunch of times?
I have a simple balance alarm to fire in case of balances getting kicked out to reset them back to active.
Ex:
ID is PlantReset
Pattern: *3
Trigger type: Alarm

#echo ""
#echo %ans ...
  Topic: Multistate Trigger just ....stops?
talonnb

Replies: 7
Views: 9856

PostForum: CMUD General Discussion   Posted: Thu Jan 20, 2011 10:59 pm   Subject: Multistate Trigger just ....stops?
Yes, but that #wait only fires if I walk too fast in the program, which happens very rarely. Now I haven't confirmed it, but I'm pretty sure I never got to that point where it was walking too fast. (( ...
  Topic: Multistate Trigger just ....stops?
talonnb

Replies: 7
Views: 9856

PostForum: CMUD General Discussion   Posted: Wed Jan 19, 2011 11:57 pm   Subject: Multistate Trigger just ....stops?
Well, the trigger isn't too massive, it just is a lot of if/switches to do what's required, based on the lines below

The first line trigger is about 60 lines, which is just more about resetting var ...
  Topic: Multistate Trigger just ....stops?
talonnb

Replies: 7
Views: 9856

PostForum: CMUD General Discussion   Posted: Wed Jan 19, 2011 9:50 pm   Subject: Multistate Trigger just ....stops?
Reviving this thread because I still can't find the issue and it's bothersome.

Basically the trigger fires properly about 20-100 times, then magically stops working. I figured it was something to d ...
  Topic: Getting the mappers ID for a Vnum room
talonnb

Replies: 9
Views: 10952

PostForum: CMUD General Discussion   Posted: Fri Jan 14, 2011 4:43 am   Subject: Getting the mappers ID for a Vnum room
Yep, got it working 100% once I switched the %roommode(0) it works perfectly with the vnums from the room now. Thank you guys!
  Topic: Getting the mappers ID for a Vnum room
talonnb

Replies: 9
Views: 10952

PostForum: CMUD General Discussion   Posted: Fri Jan 14, 2011 12:14 am   Subject: Getting the mappers ID for a Vnum room
No no, it's not that it's not in edit mode, cause I do have the toggle before and after the script to toggle that. The coloring works properly, it's that the %roomvnum(Vnum) does not give me the assoc ...
  Topic: Getting the mappers ID for a Vnum room
talonnb

Replies: 9
Views: 10952

PostForum: CMUD General Discussion   Posted: Thu Jan 13, 2011 11:01 pm   Subject: Getting the mappers ID for a Vnum room
I have code set up to capture from gmcp the room vnum, which it also saves in my mapper correctly. Now, I have a bunch of Vnums that I want to color on the map, which I found %roomcol for, but it reac ...
  Topic: Mapper Question
talonnb

Replies: 1
Views: 4350

PostForum: CMUD General Discussion   Posted: Tue Jan 11, 2011 11:37 pm   Subject: Mapper Question
Nevermind, found it I think
yay %roomcol
  Topic: Mapper Question
talonnb

Replies: 1
Views: 4350

PostForum: CMUD General Discussion   Posted: Tue Jan 11, 2011 11:32 pm   Subject: Mapper Question
Is there any way to change the color of the current room you're in via a command? Or does the mapper support this yet?
  Topic: Multistate Trigger just ....stops?
talonnb

Replies: 7
Views: 9856

PostForum: CMUD General Discussion   Posted: Tue Jan 11, 2011 11:24 pm   Subject: Multistate Trigger just ....stops?
Unforatunately it's a pretty big pile of code for it. But I've used #STATE and #SET as I've seen in other threads, to no avail. But the weird thing is, without changing anything, its magically started ...
  Topic: Multistate Trigger just ....stops?
talonnb

Replies: 7
Views: 9856

PostForum: CMUD General Discussion   Posted: Mon Jan 10, 2011 7:44 pm   Subject: Multistate Trigger just ....stops?
I just recently made a trigger system to restore all guards within a city, and part of that is a multistate to capture the guards in the room.

This trigger is a multistate trigger that grabs the in ...
  Topic: Error in GMCP....I think
talonnb

Replies: 2
Views: 5217

PostForum: CMUD General Discussion   Posted: Wed Dec 22, 2010 11:17 pm   Subject: Error in GMCP....I think
You should give us the code for those triggers and aliases.

Alias "AA" which does the bashing
#if (@programs.bashing = 1) {#echo **********************************COMBO**************************** ...
  Topic: Error in GMCP....I think
talonnb

Replies: 2
Views: 5217

PostForum: CMUD General Discussion   Posted: Tue Dec 21, 2010 10:05 pm   Subject: Error in GMCP....I think
So, this is from when I get blacked out and I call a bashing script. I can't see what the issue is, so I hope you guys can see it.

H:5060 M:6044 E:99% W:99% B:100% Spark:89% Stance:Scorpion XP:74% ...
  Topic: Real Quick Function Question #RETURN based
talonnb

Replies: 2
Views: 6095

PostForum: CMUD General Discussion   Posted: Tue Oct 05, 2010 3:14 am   Subject: Real Quick Function Question #RETURN based
I've been browsing the forums like a madman looking for an example where a function returns a value and how that value is accessed.

Say I want to do:

#call @HandleAffliction(Tekura, ArmBreak)
...
  Topic: GMCP sending commands to the server?
talonnb

Replies: 12
Views: 26233

PostForum: CMUD Beta Forum   Posted: Thu Sep 30, 2010 6:03 am   Subject: GMCP sending commands to the server?
Is there no way to ask for a response? There must be a way to ask for a response.
  Topic: GMCP sending commands to the server?
talonnb

Replies: 12
Views: 26233

PostForum: CMUD Beta Forum   Posted: Tue Sep 28, 2010 1:35 am   Subject: GMCP sending commands to the server?
Wait, it doesn't seem to fire right away, it's like it waits for the next command from the Mud before it sends me the response....weird, but it works, thanks!

Edit: Although this apparently doesn't ...
  Topic: GMCP sending commands to the server?
talonnb

Replies: 12
Views: 26233

PostForum: CMUD Beta Forum   Posted: Tue Sep 28, 2010 1:27 am   Subject: GMCP sending commands to the server?
no no, I want to see the skills I get within the skillset. Like, when I do AB VISION, then do %gmcp.char.skills.list.list I get:

Looking|Glancing|Information|Secrets|Squinting|Flyers|Letterlist|Sta ...
  Topic: GMCP sending commands to the server?
talonnb

Replies: 12
Views: 26233

PostForum: CMUD Beta Forum   Posted: Tue Sep 28, 2010 1:19 am   Subject: GMCP sending commands to the server?
I don't know if it matters or not, but what I'm trying to do is capture the AB list which you can do with #var whatever %gmcp.char.skills.list.list but only after you do AB skillname, which is annoyin ...
 
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