Author |
Message |
Topic: Dumb Nuke Casting |
gankzer
Replies: 6
Views: 2072
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Forum: CMUD General Discussion Posted: Tue Apr 20, 2010 2:11 am Subject: Dumb Nuke Casting |
They would be separate lines.
>rest (puts character in sitting position)
> memorize (starts rememorizing the spells)
>meditate (% chance to rememorize quicker)
Character has to be resti ... |
Topic: Dumb Nuke Casting |
gankzer
Replies: 6
Views: 2072
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Forum: CMUD General Discussion Posted: Mon Apr 19, 2010 2:50 pm Subject: Dumb Nuke Casting |
Chamenas: Yes I rotate through the spells. There are no rules limiting which spells I can cast as long as I am at the appropriate level AND have the spell memorized (i.e. the MUD doesn't use mana). An ... |
Topic: Dumb Nuke Casting |
gankzer
Replies: 6
Views: 2072
|
Forum: CMUD General Discussion Posted: Mon Apr 19, 2010 3:18 am Subject: Dumb Nuke Casting |
Not being a script writer - w/ CMUD beta can i write a script (or is it possible) to have a single button/alias that checks my available spells and casts based on a priority I set? I would have a butt ... |
Topic: Trigger help |
gankzer
Replies: 8
Views: 3196
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Forum: CMUD General Discussion Posted: Sun Apr 18, 2010 12:40 pm Subject: Trigger help |
thanks for both replies. It's now working as needed but more importantly - I learned something new. Thanks!! |
Topic: Trigger help |
gankzer
Replies: 8
Views: 3196
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Forum: CMUD General Discussion Posted: Sun Apr 18, 2010 1:00 am Subject: Trigger help |
Hi. I'm trying to get a "fumble" trigger to work. The text is:
You swing at your foe _really_ badly, sending your An Elven Longsword flying!
The underlined text is the weapon that was just fumbl ... |
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