|
an4rch1s7 Beginner
Joined: 19 Oct 2002 Posts: 14 Location: USA
|
Posted: Sun Oct 20, 2002 7:54 am
Capturing line based on its color |
what im trying to do is capture a line IF its a certain color.. ( lets say red)
so for example
colored in red: Room 1234
colored in blue: you see exits leading west, south, east
how would i make a trig that captures Room 1234 and store it someplace like in a variable?
im trying to use the #tag name and #tag exit commands in zmud so i can get mapper to work with my mud.
so basicly i want to capture a line if its red, and store it someplace, but i want it to refresh and be able to detect the next
occurance of this color and replace the old line in the variable with this fresh one... and the next and the next...
OR someone could just tell me how to #TAG name and #TAG exit based on color =) |
|
|
|
Vijilante SubAdmin
Joined: 18 Nov 2001 Posts: 5182
|
Posted: Sun Oct 20, 2002 8:00 am |
If forget what numbers corespond to what colors. You can readily make triggers to capture what you want and be color sensitive.
In the Settings Editor make a new trigger.
Set the pattern to ^(*)$.
Set the commands to #TAG name {%1}, or #TAG exits {%1}
Then click the options tab.
Select the Line Color option and set the color to whatever is appropiate.
The only caveat to using TAG for anything is you must TAG your prompt as well. As always reconfigure after creating triggers that change the mapper behavior. |
|
|
|
an4rch1s7 Beginner
Joined: 19 Oct 2002 Posts: 14 Location: USA
|
Posted: Sun Oct 20, 2002 9:43 pm |
how do i tag prompt? =)
uh.. my prompt looks like
1000h, 1000m ex- |
|
|
|
MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
|
Posted: Sun Oct 20, 2002 11:52 pm |
quote:
how do i tag prompt? =)
uh.. my prompt looks like
1000h, 1000m ex-
If you have a prompt trigger already, just put the line "#tag prompt" in the code. Here's a potential trigger, in case you don't have it:
#trigger {(%d)h, (%d)m (?)(?)(?)} {#TAG prompt;#variable Health %1;#variable Mana %2}
li'l shmoe of Dragon's Gate MUD |
|
|
|
|
|