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Thufir Novice
Joined: 27 Oct 2001 Posts: 43 Location: USA
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Posted: Fri Jan 25, 2002 12:41 am
MXP with 6.16 |
We just added MXP to a mud I'm an imm on, and we're seeing a lot of trouble with Zmud 6.16 not parsing the MXP commands. I had someone take a look, and under "prefs" clicked on "elements" in the mxp area. Within this, my "Mud" tab had quit a bit of stuff that was being used, but on hers that area was totally empty...and of course can't be added to manually. How would we be able to fix this problem - i.e. how is this area populated with the elements to use in this particular version of Zmud?
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Thufir Novice
Joined: 27 Oct 2001 Posts: 43 Location: USA
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Posted: Fri Jan 25, 2002 12:42 am |
Oh, I should add - I'm personally using version 6.26a beta, so it works differently I'm sure...which is probably what is causing some of the difference. But it's version 6.16 that people are having trouble with.
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Zugg MASTER
Joined: 25 Sep 2000 Posts: 23379 Location: Colorado, USA
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Posted: Fri Jan 25, 2002 1:13 am |
v6.16 has *lots* of major MXP problems. I'd either recommend that people upgrade to the 6.25 beta version, or have them turn off MXP. There were so many problems in 6.16 it really isn't worth the time to try and kludge the MUD to handle them. Hopefully I'll have the next public version of zMUD finished within the next couple of months and then we can just forget about 6.16
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Thufir Novice
Joined: 27 Oct 2001 Posts: 43 Location: USA
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Posted: Fri Jan 25, 2002 4:23 am |
Ahh ok. I'll post something about it in the MOTD or wherever it'll be seen. No problem there.
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