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wedrifid Beginner
Joined: 10 Dec 2006 Posts: 15
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Posted: Mon Aug 27, 2012 7:20 am
CMUD 3 MAP Performance |
I recently attempted to upgrade from CMUD 2 to CMUD 3. The main feature that appealed was the ability to track multiple locations on the map. Upgrading the scripts and maps to the new version had no problems however performance suffered. Using the "Find" feature of the map or crossing from one zone to another results in about 10 seconds of lag... which is completely unworkable when player killing.
Has this problem been encountered (and solved) by anyone else? Should I wait until the next CMUD 3 release and hope it is optimised? |
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MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
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Posted: Mon Aug 27, 2012 12:11 pm |
It has been encountered but I don't recall the fix. It's definitely not normal, so maybe take all your data through the uncorruption processes?
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_________________ EDIT: I didn't like my old signature |
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wedrifid Beginner
Joined: 10 Dec 2006 Posts: 15
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Posted: Tue Aug 28, 2012 11:40 am |
Uncorruption processes? Is there a link to those?
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MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
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Posted: Tue Aug 28, 2012 12:39 pm |
There's a sticky in the cmud general forum.
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_________________ EDIT: I didn't like my old signature |
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