Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » CMUD General Discussion
Tkulth
Newbie


Joined: 08 Dec 2005
Posts: 3

PostPosted: Mon Nov 21, 2011 3:27 pm   

help converting zmud alias/trigger into cmud
 
I'm trying to convert this but coming up short.

#trig {T: %w} {#var current_Tank %1}
#al {glt} {glance @current_Tank}
#al {star} {cast 'stone skin' @current_Tank}


any helps thanks!
Reply with quote
hadar
Apprentice


Joined: 30 Aug 2009
Posts: 198
Location: my apt, in california

PostPosted: Mon Nov 21, 2011 5:05 pm   
 
#trig {T: (%w)} {#var current_Tank %1}
#al {glt} {glance @current_Tank}
#al {star} {cast 'stone skin' @current_Tank}

a trigger needs () around the thing you are capturing
_________________
if you build it they will come, assuming that they have not already come to build it
Aardwolf Bootcamp
My youtube channel

Last edited by hadar on Mon Nov 21, 2011 5:14 pm; edited 2 times in total
Reply with quote
Tkulth
Newbie


Joined: 08 Dec 2005
Posts: 3

PostPosted: Mon Nov 21, 2011 5:10 pm   
 
oooh thanks!
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » CMUD General Discussion All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net