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Lasivian
Wanderer


Joined: 25 Jan 2002
Posts: 76
Location: USA

PostPosted: Wed Oct 21, 2009 4:39 pm   

Mapper Problem (special characters and scripting failures)
 
The mapper is choking on rooms with special characters in their name/description and i'm failing at trying to make it work.

This is what I have to work with:

Code:
(X)Armor Alley(X) at Merchant's Row
[Exits: north east south west]
Clean and sturdy vending stalls are set up on both sides of the well
lit street. An easy to read well constructed sign directs vendors and
shoppers to the stall addresses.
                   | |
<--West (Stall 24) | | (Stall 23) East-->
                   | |


Hp:8743/8743(100%) Mn:10848/10853(99%) Mv:1450 G:973833 Alt: % (9468)w
(/)Stall #24(/) at Merchant's Row
[Exits: east]
This is a cozy indoor stall where a vendor can set up shop.


I've tried reconfiguring (proves useless, the mapper is not understanding the special characters)
I've tried #tag commands (I either get color codes in the map information (Which I don't know how to shut off), or it grabs the wrong line, or it adds in ~~ in the line, IE.

Code:
#trigger {^(*) at Merchant's Row$} {#tag name %1 at Merchant's Row}



spits back:

Code:
~(/~)Stall ~#24~(/~) at Merchant's Row


Or sometimes I get the prompt as the room name even tho I have added #trigger {Hp:} {#nomap}

I'm good with the mapper for it's normal functions but the code aspect of it is killing me, any help would be appreciated.

Thank you.
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