About Us
Products
Purchase
Downloads
Support
Forums
Contact Us
Site
 Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » CMUD Beta Forum
Arminas
Wizard


Joined: 11 Jul 2002
Posts: 1265
Location: USA

PostPosted: Fri May 02, 2008 12:31 am   

[2.23] ANSI Triggers Color codes need remapping to work.
 
For an ANSI the codes have changed.

An example.
%e[1;30m
Is now
%e[1m

I do not know how far reaching this is. Personally if it is simply a remapping of the codes that is fine with me.
But this DID break at least one of my ANSI triggers.
_________________
Arminas, The Invisible horseman
Windows 7 Pro 32 bit
AMD 64 X2 2.51 Dual Core, 2 GB of Ram
Reply with quote
Zugg
MASTER


Joined: 25 Sep 2000
Posts: 23379
Location: Colorado, USA

PostPosted: Fri May 02, 2008 1:30 am   
 
Yep, this is actually correct. There was a bug in the previous ANSI routine that pasted ANSI codes into trigger patterns. In your specific example, the "30" code was specifying a black background instead of just using the default background. The MUD was really just sending the "bold" code (which is the ESC[1m part) and wasn't actually resetting the background to black.

So yes, people might need to re-paste their ANSI patterns. I didn't discover these bugs in the ANSI paste until I started testing the ANSI and HTML log output and comparing it to the actual MUD text.
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » CMUD Beta Forum All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net