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Rubix_Cube
Newbie


Joined: 13 Feb 2006
Posts: 4

PostPosted: Tue Mar 21, 2006 9:38 am   

Help understanding trigger options.
 
There are several areas in the mud I play that when you attack one mob, the othermobs in the room join in the fight. My question is if there is a command or something that won't fire the trigger untill it sees 'You killed the guard.' two or more times?
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Tech
GURU


Joined: 18 Oct 2000
Posts: 2733
Location: Atlanta, USA

PostPosted: Tue Mar 21, 2006 4:48 pm   
 
You can try the #TRIGGER options like LOOPPATTERN .

For example...
Code:
#TRIGGER {You killed the guard.} {do stuff} "" {looppat|param=3}
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