Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » zMUD General Discussion
Dodgester
Wanderer


Joined: 17 Nov 2005
Posts: 65

PostPosted: Sat Jan 21, 2006 4:21 pm   

Cost to move along link
 
Is there a way to have the cost to move along the link instead of using the cost to move into room as shown on the "Other" of the properties dialog box? Be nice if the property is for the exit rather than for the room.

Sincerely,

Dodgester
Reply with quote
TonDiening
GURU


Joined: 26 Jul 2001
Posts: 1958
Location: Canada

PostPosted: Wed Jan 25, 2006 3:44 pm   
 
I could not see how to put this into anything unless you start doing costing calculations yourself with your own algorithms and redo all the path checks.
Reply with quote
Vitae
Enchanter


Joined: 17 Jun 2005
Posts: 673
Location: New York

PostPosted: Thu Jan 26, 2006 12:56 am   
 
a LONG way around this would be if it's only certain rooms add a room in between with the actual cost and in room script have it move you in the direction you want to go
Of course if the room is 2 or more ways you need a room for each way with one way links.
Could get messy.
Even worse if there are tons of entries and rooms.
_________________
http://www.Aardwolf.com
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » zMUD General Discussion All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net