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Joebeans
Newbie


Joined: 01 Dec 2005
Posts: 1

PostPosted: Thu Dec 01, 2005 11:33 am   

Mapping slopes
 
I have a problem with the mapper. I have a possiblity of 24 directions. The standard eight: north, west, south, east, northeast, northwest, southeast, southwest. But these directions can also lead dowards or upwards at the same time. Which could be construed as "north-down" "north-up" etc (thought they are not actually listed like this, its just easier to imagen them as that)

Any ideas how I could make sloping room connections?
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Slaem
Apprentice


Joined: 20 Sep 2005
Posts: 135

PostPosted: Thu Dec 01, 2005 2:36 pm   
 
You'll need to create multiple "other" exits. Maybe #MAKEROOM if #TAG doesn't recognize non-standard exits. Manually you'd just have to create new links for each other exit. I don't have zMapper �gasp! but it may have the features needed to make such mapping feasible.
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TonDiening
GURU


Joined: 26 Jul 2001
Posts: 1958
Location: Canada

PostPosted: Thu Dec 01, 2005 3:06 pm   
 
You'll want to consider #DIR as well:
zMud Help wrote:

DIRECTION

Syntax: #DIR dirchar[revchar] dircommand [mapdir]

Defines a new direction setting. The DirChar is the single character used to reference this direction when speedwalking. The second character in this string is the reverse character if used. The DirCommand is a string list of commands assigned to this direction. The MapDir is the physical mapper direction assigned to this direction and is optional.
Legal Mapdir values are: n, ne, e, se, s, sw, w, nw, u, d, other
Direction settings are required for the automapper to function correctly.

DIR Example

#DIR ns "n|north" n

The definition of the default "north" command. n is set as the speedwalk character, with s as the reverse direction character. The commands 'n' and 'north' are both assigned to the direction, and the physical direction of north is assigned for the mapper.


As Slaem said:
http://forums.zuggsoft.com/phpbb/viewtopic.php?t=13280&highlight=german+direction
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MattLofton
GURU


Joined: 23 Dec 2000
Posts: 4834
Location: USA

PostPosted: Thu Dec 01, 2005 8:20 pm   
 
Are these actual directions outside of the 10 directional exits? Or is it just that as you travel the standard eight directions the room descriptions and such describe a change in elevation? If it's the latter, the best you can get right now is to use a standard direction and simply move the appropriate rooms to the appropriate levels. ZMud will draw a link that "disappears" leading into the next level.
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