JMinara Beginner
Joined: 05 Jul 2005 Posts: 14
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Posted: Sat Jul 16, 2005 10:12 pm
Mapper Issue - Commands being added to queue that shouldn't |
Greetings,
To start off, I play an IRE mud. Just as heads up, since I know IRE is a source of constant mapping questions, although I don't think this is an IRE specific thing.
The issue I'm having is pretty simple. I'm working on mapping watery areas, which require swimming to get through. Right now, I have it set up so that I try and go a direction, and if I have to swim there, the following trigger fires
Code: |
swim %if( %inwalk, %nextdir, %lastcom) |
The mapper sort of goes into idle mode, and it takes a second or two for me to swim to the next room. Once I'm there, the mapper pulls all the information out of the room, no big deal.
The problem is that I'm left with a "swim (direction)" sitting on my mapping queue. This is causing trouble, as I can't continue onward, and things get all broken :P Furthermore, basically *any* command I send in gets added to the queue. I have a feeling that I somehow screwed up and it shouldn't be doing this, but my efforts to track down the issue have been in vain.
Edit: To clarify, this is only an issue when I'm in mapping mode. When the map is in follow mode, the queue remands empty except for directional movement. |
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