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Jughead Newbie
Joined: 07 Oct 2004 Posts: 5
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Posted: Thu Oct 07, 2004 6:34 pm
Sound triggers in Zmud v 7.05 |
G'day folks
Just a quick question, I'm using version 7.05 but can't work out if it's possible to configure a trigger to play a specific sound file when specific events occur in the mud.
eg, the MUD sends 'you begin to pick the lock'
What I'm wanting is for Zmud to register this and play the lockpick sound I've downloaded.
Any suggestions?
The only help files I've been able to find are relating to the alarm and beep functions
Jughead |
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Lorette Beginner
Joined: 08 Sep 2004 Posts: 23
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Posted: Thu Oct 07, 2004 7:32 pm |
Hi
You need the #PLAY command I think. |
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_________________ Lorette |
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Targa Newbie
Joined: 07 Oct 2004 Posts: 9
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Posted: Thu Oct 07, 2004 8:16 pm |
#TR {You begin to pick the lock.} {#PL lockpick.wav}
That's an example. You'd need the exact text from the mud, of course, and the correct .wav filename for the sound you wish to play. |
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Broksonic Novice
Joined: 16 Mar 2001 Posts: 38 Location: USA
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Posted: Fri Oct 08, 2004 2:02 am |
Quote: |
#TR {You begin to pick the lock.} {#PL lockpick.wav}
That's an example. You'd need the exact text from the mud, of course, and the correct .wav filename for the sound you wish to play.
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You also may need to include the path to the .wav file
Heres one of mine..
Pattern:
You feel as if you're being watched by many eyes.
Value:
#EXEC @TRNotif Warning!! Kobolds!
#PLAY c:\zmud\medievia\warning.wav
Different directories for different MUDS then you can use different sounds files too..
My $.02 |
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