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Darkenvai Newbie
Joined: 03 Mar 2004 Posts: 2 Location: Japan
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Posted: Fri Jun 18, 2004 4:37 am
buttons for every occasion |
I'm looking for a way to have buttons or sets of buttons appear only at certain times. For example, when I am running a quest, have buttons relevant to that quest appear but when the quest is finished have them stored away elsewhere and the normal bunch of building, admin commands there instead, or, when combat starts have the buttons relevant to combat close to hand. There was a facility like this on rapscallion. Is there something similar on zmud, do you know?
Thanks in anticipation of your help.
[}:)]Darkenvai of the Crimson Marches[}:)] |
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Serentus Apprentice
Joined: 28 Sep 2001 Posts: 103 Location: USA
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Posted: Fri Jun 18, 2004 5:56 am |
You could put the buttons in various classes and then enable/disable the classes as needed.
Such as you could put you combat buttons in the class combat_buttons. Quest buttons in the class quest_buttons, etc.
Then you could have aliases like this
#ALIAS Fighting {#T+ combat_buttons;#T- quest_buttons}
#ALIAS Questing {#T+ quest_buttons;#T- combat_buttons} |
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